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Tesera PlaytestNewsWeekly update - June 25
Game update

Weekly update - June 25

Tesera Playtest · published 25 Jun 2025, 11:40 UTC · build 18986720

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⚠️ The Weekly Patch is Live! (alpha 0.0.6203)

🆕 New Features:

+ Icebergs now have ice slabs at water level, destroying them no longer removes the water;

+ Added recipes for colored beds;

♻️ Changes:

~ You can now close the inventory by pressing TAB again;

~ Windows that are opened by pressing the "E" action key now can be closed with the same key (this key is remappable);

~ Items dropped by other players can be picked up with an opened inventory window. Items that are dropped by you can be picked up only after a short delay, after closing inventory window;

~ Mobs now break ENERGY_CRYSTALS just like players do if they step on them;

~ A sound is now played and destruction particles appear when ENERGY_CRYSTALS are destroyed if stepped on (by both player and mobs);

~ Mobs now take damage from dangerous blocks such as BARBED_WIRE or ENERGY_CRYSTALS;

~ Hollow and Endoskeleton now forcibly burrow when energy reaches zero;

~ Hollow and Endoskeleton no longer run in place when hit during sleep without valid target (creative mode, not visible player, turret...);

~ Being hit during sleep restores some energy for Hollow/Endoskeleton to prevent immediate re-burrowing;

~ Insufficient fuel in the furnace is indicated by blinking fuel icon;

~ The browser bar of the web version displays a link to the current world so you can share it more easily;

~ Mine will not activate if it does not ‘see’ a player or a mob;

~ When a fabricator with opened window is destroyed - window is closed too;

~ Cloud render distance reduced to 2500 blocks to make it easier to distinguish between distant and nearby clouds;

~ Fuel icon now returns to empty fuel slots for clarity;

~ Removed legacy shulker from flying island tower (replaced with a poor soul's camp);

~ Disabled lava immersion effect when entering deactivated teleporters;

🐞 Bug Fixes:

* Fixed landmines half-sphere trigger;

* Fixed the radius of detection of players and mobs by the landmine;

* Fixed stabilizer appearing in regular inventory slots, instead of special slot;

* Fixed AABB collision box size for BLUE_ENERGY_CRYSTAL_FORMATION;

* Fixed z-fighting on JERSEY_BARRIER and WOODEN_TRAINING_SWORD;

* Fixed a bug that caused weapons to lose durability when swinging in the air, even if nothing was hit;

* Fixed mobile device detection: PC with pens or sensor input were considered mobile devices, keyboard and mouse inputs were messed up;

* Fixed coordinates desync when dismounting from a mob;

* Fixed raft rotation animation;

* Fixed world generator instability, removed extra dirt blocks in caves;

* Fixed incorrect player state caused by being teleported while dead;

* Fixed: when ingredients were missing, the displayed production time didn’t account for fabricator speed;

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