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Astral ThroneNewsPatch 1.2.2 - Balance Tweaks
Game update

Patch 1.2.2 - Balance Tweaks

Astral Throne · published 22 Apr 2025, 20:08 UTC · build 18197837

All newsPlayers around this dateRead on Steam

In 1.1, we tried to smooth out the difficulty curve so you weren't cruising through Acts 2 and 3 if you managed to make it through Act 1. We overcompensated a bit and made the game too frustrating in turn, as that ended up cranking up the difficulty of the whole game too much. This patch is meant to undo a lot of the frustration that caused. And while the curve has hopefully smoothed out a bit, we're still working on improving it, but first we're going to bring the difficulty of the whole game down, making it easier overall.

Balance Changes

  • Slightly reduced stats of all enemies in Acts 2 and 3
  • Slightly reduced generic enemy growth rates
  • Adjusted Final Boss to only gain +2 stat per remaining Ordinator while on the highest difficulty level
  • Reduced the ATS threshold for doubling to 4 from 5
  • Gave the "Thomas" Militia -2 MOV when on the enemy team, and made him guaranteed to spawn with a Sublcass and 2 Items
  • Reduced the bonus range of the long range Ordinator from +7 to +5 in the "Star of Montes Luna" encounter
  • Removed several of the Enemies from the starting area of the "Star of Montes Luna" encounter
  • Removed some reinforcements from the "Star of Montes Luna" encounter
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