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Sil and the Fading WorldNewsDemo Patch Notes 0.2.101
Game update

Demo Patch Notes 0.2.101

Sil and the Fading World · published 18 Dec 2024, 12:48 UTC

All newsPlayers around this dateRead on Steam

Hi there! ~~🎉👋

We hope you’re having as much fun playing the demo as we had creating it!

While perfection is an ever-moving target, we've made some adjustments to keep the game balanced and enjoyable for everyone.

Thank you so much for all the feedback you’ve shared with us—we truly appreciate it! 💖
If you’d like to be part of future playtesting for new content, be sure to join our Discord server:
https://discord.gg/UxxHnffkkJ

Here’s a detailed breakdown of all the changes we’ve made since the demo's release:

Major Changes

  • The game is now playable on ultrawide screens! While we don’t support ultrawide resolutions yet, players who previously couldn't access the game on ultrawide setups should now be able to enjoy it.
  • Added 4k Resolution support
  • The Layout for the Lost Woods was updated.
  • Re-placed all of the Key Items in the Demo.
  • Shortened the Dungeon and removed some enemies.

Balance Changes

  • Nerfed non-boss enemy health by 20%
  • Nerfed non-boss enemy damage by 10%
  • Dark Harbinger
    Health reduced by 33%
    Prophecy of Ruin damage nerfed by 85%
    Prophecy of Ruin cooldown increased by 25%
    Ruination damage nerfed by 50%
  • Chief Corruptor Kor'vax
    Health reduced by 15%
    Reduced the range on Shatter by 25%
  • They Who Hid
    Health Reduced by 10%
  • Condensed Darkness
    Health increased by 33%
    Movement Speed increased by 15%
  • Manifestation
    Health reduced by 15%
    Damage reduced by 10%
  • Fiend
    Increased the cooldown of Tantrum by 25%
    Reduced the chance of casting Tantrum by 15%
  • Corruptor
    Health reduced by 25%
  • Hungering Giant
    Crush now has a 10 yard range
    Reduced the cooldown of Defile by 25%
  • Book of Mastery now grants 2 Mastery Points instead of 1
  • Reduced the amount of Loot that drops by 15%
  • Nerfed chest inherit item quantity by 50%
  • Increased minimum level for Epic loot by 1

Bug Fixes and Minor Changes

Minor Changes

  • Added a hint telling players to create a character before starting the game
  • Updated the lighting inside the Lost Woods
  • The damage scaling for very early levels has been significantly reduced to create a better balance between players who get lucky with loot early on and those who are less fortunate.
  • Added new sound effects to enemy deaths
  • Updated most of the sound effects
  • Updated music

Bug Fixes

  • Beta Tester Crown should only be available via a valid Beta Tester Key (sorry for the confusion)
  • Fixed all bugs related to resolutions not working properly
  • Fixed a bug where enemies would get permanently stunned by Crimson Rain
  • Fixed a bug that allowed you to travel to the final boss from the waypoint inside Light's Refuge
  • Fixed a bug where sound effects were playing at a higher volume than intended
  • Removed ability specific modifiers on gear that are not supported in the current version

Wishing you all the best and a wonderful holiday season,
Bardh & Burim

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