Hi everyone, We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes. Thanks again for all your feedback - it continues to help us quickly identify and resolve issues.
• Improved placement surfaces
→ Fixed incorrect setup of surfaces where items can be placed
→ Added new valid placement spots where it previously looked possible but wasn’t
• Minor multiplayer performance improvements
→ Reduced number of network components on containers and some tools for smoother multiplayer experience
• Balanced customer waiting time for order acceptance
• Adjusted EXP gain from serving dishes
• Adjustments to daily customer flow
Fixed an issue where customers could arrive and not place orders, blocking gameplay
Fixed incorrect time-of-day progression while in the player’s apartment
Fixed quest progression display bug that could block advancing to the next day/apartment
Fixed issue allowing players to ignite utensils held in hand
Fixed issue where burning utensils could be stored in the toolbar
Fixed save system issue sometimes preventing saving after returning to main menu
Other minor fixes