Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
A Game About Feeding A Black HoleNewsElectric Moons Mode - Patch 1.4.0 Changes
In-game event

Electric Moons Mode - Patch 1.4.0 Changes

A Game About Feeding A Black Hole · published 19 Mar 2026, 15:30 UTC · build 22417258

All newsPlayers around this dateRead on Steam

Electric Moons Mode - Patch 1.4.0 Changes

Hey there! We hope you are having a nice March! This week the game hit almost 2,500 reviews on Steam. A huge thank you to everyone who has played the game, left a review, and shared it with a friend or two.

So if you haven't already please leave us a Steam review, it really helps us a lot!

New Game Mode!

This patch contains a new game mode called Electric Moons with a brand new mechanic called Electric Break. We tried to answer the question “What if the breaker was charged up and triggered the electric effect?”. Plus then we added moons because they are fun and we like to make fun things. The mode takes around 15-20 minutes to complete, but I bet our speed runners can do it in under 10.

What's Next for the Game?

Cory and I have begun working on our next game and we are partnering with two other solo indie devs to co-develop their games. More info to come soon.

A bit of a teaser is that all three games will be incremental/idle games, but will be exploring different themes and mechanics while taking the lessons we learned from making A Game About Feeding A Black Hole.

As we've ramped up work on those games we've naturally started to ramp down the amount of hours spent on A Game About Feeding A Black Hole. And a natural consequence is that some of our ideas and dreams for Black Hole simply are now too big for the amount of time our two person team can commit to them with the other games we want to make. So we wanted to update you on our current plans. Please note this is all subject to change.

What We're NO Longer Working On:

  • We are not going to add Steam Workshop and Mods support. We did a bit of exploration in to this and while we think it could happen, we decided the amount of work involved in this would be too much for our small studio to do.

  • Giant Grid Mode. Simply unfun in testing and as such we are not long going to add this mode

  • Idle Mode. Similar to Mods this idea is fun, but the amount of work and custom development was just too high for Cory and I to do.

What We're Working On:

  • Roguelike Mode. This patch contains a ton of back end changes which were aimed at making roguelike mode possible. Keep an eye out for the next play test for this mode (soon™).

  • Radioactive Mode. I'm picturing a mode where you create giant radioactive clouds which basically allow you to passively sit back and watch them destroy everything. In my head this will be a pseudo idle mode.

  • Community game mode ideas. If you have ideas for new game modes please let us know! No promises that we'll add them but we have added a few of your ideas. Keep them coming!

  • Community QOL requests and accessibility options

Speed Running Reminder:

We now officially have a category on Speed Run .com. We'd love to see more times submitted over there and maybe see if their world record can go sub 50 min.

As always, thank you for checking out our game. This game has changed both our lives and we can't thank you enough.

Cheers,

Andy (Aarimous)

1.4.0 Patch Notes

  • Added a new game mode “Electric Moons”

    • This mode answers the question “What if the breaker was charged up and triggered the electric effect?”

    • We also added moons because they are fun, and we like to make fun things

    • This mode takes about 15-20 min to complete

    • We are experimenting with a different layout of the tree so please let us know if you like this mode!

  • Added a new Achievement for completing Electric Moons Mode

  • Added an accessibility setting to disable the object from rotating on the screen

  • Millisecond to the final time and main screen records

  • Fixed a bug where the Star Electric damage was not scaling off the correct Electric Star Upgrades.

  • Adjusted back end code and systems to allow Roguelike mode (new playtest for Roguelike mode coming soon)

  • Removed game modes that we are no longer going to work on, these were placeholders modes and during testing we found the theme or game play to actually be unfun for us while testing them. The main example is Giant Grid Mode, it was a fun idea in our head, but when we actually made it the mode was quite boring to play.

  • Updated Korean translations. Thanks for the help oOAirTvOo!

  • Updated Japanese translations. Thanks for the help nattsuiy and 櫟井!

  • Updated Turkish translations. Thanks for the help Strimp!

More from A Game About Feeding A Black Hole

Other announcements

All news
Major update3 Sep 2026A New Game Mode - Patch 1.8.0Developer Notes Hey there, we hope you've had a nice start to your September! Cory and I had a busy summer working on 3 games with the help of Set Sail Games t and Sockhouse Studios . The 4 of us took what Cory and I learned from making A Game About Feeding A Black Hole and built 3 games that we think each explore the concepts in interesting and fun ways. And a special thank you to those who pl…Sale27 Aug 2026Steam Daily Deal!Limited Daily Deal We’re super excited to announce that, as of now, our game is featured on Steam’s front page as part of the Daily Deal! It’s only for a limited time, so grab the game while you still can. Special Additional Deal We’ve been working closely with friends of ours, and today these games launch! As part of that, we’re also doing a release bundle to pass along some extra savings for…Major update26 Aug 2026The Googly Eye Supporter DLCWe just launched the Googly Eye Supporter DLC ! A black-hole-sized thank you to everyone who has played our game, recommended it to a friend, and left a review on Steam. We still can't believe how many of you have fed the Black Hole! This summer we've been hard at work on our next games (launching 3 of them tomorrow, August 27th), and we wanted to take a break from those to add a way to give yo…