Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
VEINNewsVEIN 0.023 - Hotfix 2 Released
Game update

VEIN 0.023 - Hotfix 2 Released

VEIN · published 19 Mar 2026, 07:42 UTC · build 22410607

All newsPlayers around this dateRead on Steam
  • Add Russian, German, Japanese partial translations
  • Fix fish bait using the entire stack
  • Only reset the selected inventory filter if the inventory changes
  • Fix “invisible” admin mode having a shado
  • Fix Japanese locale not selecting
  • Fix GeForce Now saves vanishing into the void
  • Fix “item description here” on selected items
  • Add better crash reporting (automatic based on your telemetry settings)
  • Update credits
  • Fix crash from prompt window after using another prompt
  • Some crash fixes
  • Reduce water foam
  • Update how keybind icons are processed behind the scenes
  • Fix item variant reloading after loading from a save (e.g. Fifty-Seven material changing)
  • Dismantling a firearm magazine will give you the bullets back
  • Add ‘no zombies’ and ‘no animals’ settings to admin permission zones
  • Fix grenade items not exploding
  • Update wording on TV menu
  • Reduce some abnormally heavy empty bottle weights (fabric softener etc.)
  • Fix UI spam at certain condition percentages
  • Fix not being able to place items on tennis courts
  • Fix keyboard input being bad on admin menu permission zone editing
  • Fix bow and arrow not working on dead air depths
  • Fix disabled recipes showing on workbenches in god mode
  • God mode now ignores permission zone requirements for moving furniture and dismantling
  • Fix being able to supply to fluid tanks which themselves supply to a water source (e.g. plugging an extension cord into itself)
  • Fix school projector vanishing when moved
  • Double the default force for corpse dragging
  • Fix ‘Put All’ button keybind not working properly
  • Some misc. level design fixes
  • Improve movement of large double bookshelf
  • Allow placement of items on built objects (fireplace, shelf etc)
  • Radial menus will center the cursor
  • Fix bug with item use buttons not appearing properly on occasion
  • Fix sprinklers not acting over time e.g. during sleep
  • Fix news UI displaying <h2>
  • Fix winter transition having a blurry snow effect, fix grass rendering during winter
  • Fix AT4 projectile explosion not networking properly
  • Furniture, containers, and items do not block explosion damage
  • Fix extended magazines for firearms displaying as two magazines
  • Fix anti-aliasing/screen percentage resetting on settings changes
  • Level design bugs
  • Notifications for duplicate stat gains e.g. punching, running are now coalesced into one notification
  • Some ID card changes
  • Fix bird meat starting decayed
  • Increase radio audible distance
  • Fix name of side table in investigation
  • Fix crash from inspecting fluid tanks
  • Add DLSS
  • Fix medical menu having negative values sometimes
  • Fix text having plain cursor sometimes when it shouldn’t
More from VEIN

Other announcements

All news
Community15 Sep 2026VEIN News: Ragdoll ImpactHi all, and welcome to another VEIN News update! We are really close to 0.025 and will hopefully be getting it out very soon, barring any major bugs (and if there are unforeseen bugs, we can always release a hotfix as usual). We've got our heads down doing last minute bugfixes and testing mostly, but we do have a couple of feature updates that we want to put out there. Let's get into it! As usu…Community1 Sep 2026VEIN News: Mountain ViewHi all, and welcome to another VEIN News! We have a lot to cover in this one. First off, we've just released Hotfix 7 and 8. It includes a bunch of the fixes mentioned in this post, as well as a few more. You can check out the whole changelog on Steam here . Some of the bigger changes include networking and dedicated server fixes. It'll be our final hotfix until 0.025. We're also happy to annou…Game update31 Aug 2026VEIN 0.024 Hotfix 7Drastically reduce rubberbanding in multiplayer · Drastically improve dedicated server performance · Faster server browser · Don't show the death marker in permadeath mode · Death marker clears when you get close to it · Add some dev/debug console commands · Do not group crunchy and smooth peanut butter together · Hide UC upkeep UI when player is in a vehicle · Fixes for zombie pathing · Fix gr…