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Skillshot CityNewsBUG AND BALANCE FIXES
Game update

BUG AND BALANCE FIXES

Skillshot City · published 14 Jan 2026, 11:29 UTC

All newsPlayers around this dateRead on Steam

Hey all!

Just a small balance update based on more of your survey data and discord feedback. For example, in the survey people said cars were too hard to take down, so now all 4 explosive types deal a lot more car damage.

Have fun,
bencelot

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- The Deluxe DLC icon now shows next to your name and health bar in-game

- Grenades now spawn in warmup mode, and bots can use them

- Fixed a bug where you couldn't reroll if you fully maxed out a skill with a syringe

- You can now see landed heart and supply crates at all distances across the map (previously they faded out after 200m)

- Made the Assassin Dagger Dance sound louder

- Assassin's upgrades increase by +15% instead of +10% per dagger dance kill

- Caster's cooldown speed boost is +20% instead of +30%

- All 4 explosive types deal more damage to vehicles. Flashbangs go from 0 to 100, Molotovs from 90 to 300, Grenades from 300 to 480, Bazookas from 420 to 525

- The circle shrinks a bit faster during overtime

- Players who join a game mid-match in round 3 spawn with a random tier 3 gun

- Made Critical Rage drop damage kits closer to the user, not the enemy

- Force Field has 50hp less health

- Rambulance has slightly less seeking and armor

- Hypnotic Army has a larger capture range

- Shrapnel goes up to +200% instead of +150% damage

- Spike Trap's duration is now 10 instead of 12s

- Illicit Income gives +50% more cash and XP at base levels (not including wanted levels)

More from Skillshot City

Other announcements

All news
Game update15 Sep 2026A Small Hotfix of Modest ProportionsJust a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. · Added Fog · Random class goes to 30% instead of 25% with all 8 classes (thx Hank) · Teaching newbies how to chat sooner in the tutorial · Flaming bullets mutation and base duration slightly less to compensate for higher DPS · Heavy's passive shield regen goes from 5 to 10 hp/s · Slightly easier bots…Game update12 Sep 2026Minor Balance TweaksHey all, just some small bug and balance fixes. · Improved lighting visuals in-game · Muted players now get muted instantly, not after their next login · Global chat now shows a little indicator for how old a message is · Improved new player onboarding tutorial to teach how to dash · New players get just 1 "intro match" instead of 3 · Fixed a bug where lege flasks only gave 2 good drops instead…In-game event2 Sep 2026Cyberpunk City, New Round Mods & More!Heyo! This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc. Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locat…