Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Corsairs LegacyNewsEA Update #11: New Nonlinear Quest, Improved Graphics, Additional Mechanics
Community

EA Update #11: New Nonlinear Quest, Improved Graphics, Additional Mechanics

Corsairs Legacy · published 26 Sep 2025, 06:48 UTC

All newsPlayers around this dateRead on Steam

We’re excited to share the next big update for Corsairs Legacy. Here’s what’s new:1. New nonlinear quest for deeper immersion

  • For the first two in-game days after the quest giver appears, the player hears conversations with other NPCs, but no interaction is triggered.

  • Only on the third day, if the player hasn't initiated the conversation, the NPC will approach the main character.

  • The quest has four different paths with distinct outcomes and rewards.

  • Includes a new item search mechanic.

  • This is an experimental format designed to make the world feel more alive. We plan to add more quests like this and would love to hear your feedback and see your walkthroughs.


2. Bridgetown Fort and ship combat changes

  • The Bridgetown Fort now actively defends the city: it has a flag, cannons, and will engage enemy ships.

  • Friendly fire on ships is now enabled. If you manually fire on an allied ship, it will become hostile.

  • Attacking a British ship near the fort will result in the fort and British ships treating your vessel as an enemy.


3. New warehouse locations and guard mechanics

  • A new warehouse area has been added near the store in Barbados.

  • Guard mechanics were introduced in Barbados and Grenada. Players must find a way to convince the guards to let them into areas where treasures of fallen captains are hidden.


4. Graphics and lighting improvements

  • Implemented Adaptive Probe Volumes technology from Unity 6 to improve lighting and shadow accuracy on large scenes.

  • This feature is already active on Barbados and Trinidad — visuals now have more depth and contrast.

  • Added eye adaptation effect: when leaving a dark interior into bright sunlight, the screen will briefly overexpose and gradually adjust.

  • Due to technical incompatibility between this lighting system and volumetric fog, fog has been temporarily disabled. We are in contact with Unity developers for a fix.


5. Gameplay and quality-of-life improvements

  • Spyglass targeting zone increased 4x — making it much easier to examine ship stats at long distances.

  • Added new buildings, chimneys, dozens of ambient animations, including a new leaning-on-the-bar animation (check Mordecai in the early freeplay).

  • Added wait-time and overnight visuals for taverns with available rooms.

  • Combat music now plays during all fights — especially noticeable during jungle ambushes.


6. NPC optimization and bug fixes

  • NPC performance was optimized, which temporarily removed certain types (e.g. drunkards) from the streets. They will return in the next update.

  • Fixed a major story bug: after escaping from the mutineer ship, Mordecai's follow-up dialogue now works correctly — both for new players and those continuing their saves.

  • Reduced the durability of looted used weapons from 60% to 40%.

  • Improved NPC movement on slopes.

  • Fixed arena bugs.

  • Reworked bandit behavior logic for better consistency at longer distances.

  • Increased spawn chance for larger ships on the global map for players not using upgraded military ships.

  • Fixed journal date color display.

  • Adjusted the brothel purchase quest — it’s still in progress.


7. Progression and content balancing

  • Experience gain after level 10 has been quadrupled, allowing players with 60–100 hours of gameplay to access all items.

  • The weapon and loot system is now scaled for content up to level 65. Let us know if that’s not enough.

  • The popup for new documents no longer overlaps the x2 bonus UI element.

  • New treasure chests have been added. While currently unavailable in existing save files, the next update will allow treasure maps to drop even for players who started earlier.


We’re looking forward to your feedback, reports, and gameplay videos. See you in the world of Corsairs Legacy!

More from Corsairs Legacy

Other announcements

All news
Community28 Jul 2026Corsairs Legacy 2026 Roadmap: The Path to Version 1.0 and BeyondAhoy, captains! First of all, we want to thank everyone who continues to play Corsairs Legacy, share feedback, report issues, suggest ideas, and support the development of the game. Over the past weeks, we have released two smaller updates focused on gameplay improvements, balancing, bug fixes, and quality-of-life changes: · Update v0.4091 · Hotfix v0.4085 Now, we are ready to share an updated…Game update9 Jul 2026Update v0.4091This update includes gameplay improvements, quest and interface fixes, economy adjustments, and several quality-of-life changes. Interface & Quality of Life · Added badges to the Documents section, making it easier to see when new documents have been added. · Added a notification warning players when their weapon is close to losing quality, reducing the need to manually monitor weapon condition…Game update28 Jun 2026Hotfix v0.4085This hotfix includes a number of gameplay improvements, economy balancing changes, quest fixes, and audio enhancements. Economy & Trading · Significantly increased the selling price of high-quality weapons compared to standard ones. [] · Updated treasure map values. [] Merchants now buy herbs collected on the islands for crafting. [] · The stolen goods buyer in Bridgetown is once again availabl…