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Overdrive WarfareNewsOverdrive Warfare v2.0 is here!
Major update

Overdrive Warfare v2.0 is here!

Overdrive Warfare · published 25 Jan 2025, 18:01 UTC

All newsPlayers around this dateRead on Steam

Guess who's back?

Overdrive Warfare is back and better than ever. Drop into Overdrive Warfare v2.0 content update. Here's everything that's new in this complete overhaul to the Overdrive experience:

NEW MAP: DECIMATION (8V8)
Previously the 6v6 map known as Outpost, Decimation is the aftermath of a missile strike on a Zarya Group outpost. Work your way through the devastation that has been left behind and eliminate the remaining Zarya Group who have setup camp nearby.

NEW TO THE PLAYER LOADOUT: PERKS
Introducing the all-new perk system. Previously, Overdrive Warfare featured a similar system known as "cards". However, each card had a pro and a con.
For example, the Lifeline card would grant you faster and more efficient healing in exchange for your maximum health being decreased from 150 to 100.
Perks are a more simplified version of cards but without the cons. All cards that were in the game previously have been reworked into cards with some receiving balance changes. Some of the level requirements for loadout items including perks have also been updated. Read more about the perk balancing in the general changes below.

NEW WEAPON EXTENSION: TEMPUS FIRESTORM (UNLOCKED AT WEAPON LEVEL 38)
Heat up the battlefield with the all-new Tempus Firestorm weapon attachment. Equip this experimental underbarrel flamethrower to set your opponents ablaze.
The tempus firestorm can be toggled on / off in-game and requires flamethrower fuel instead of ammunition.

NEW MILITARY RANK SYSTEM:
Ready to challenge yourself and climb through the levels yet again? Once you reach player level 50, you will have the option to enter rank 1. If you decide to enter rank 1, you will be reset back to level 1 and all unlocked items will be relocked. You are able rank up as many times as you want to show off your time put into Overdrive Warfare. Who's ready to challenge themselves by ranking up?

INTRODUCING HITSCAN:
Previously, the base weapon in Overdrive Warfare shot projectile-based bullets. This meant that the bullet would have to travel before reaching it's target.
Now, the weapon has been changed to hitscan. Meaning it is easier to hit shots on targets at longer distances since the bullet does not have to travel.

VISUAL UPDATES:
The visuals in Overdrive Warfare have been completely overhauled in v2.0 to make the game look clearer and more appealing. Here's what got changed:
- Volumetric clouds removed
- New skybox
- Fog effect removed from most maps
- More saturation added to some maps that felt "dull" previously

RANKED PLAY (REQUIRES PREMIUM EDITION):
Overdrive Warfare Ranked Play Season 1 started August 16th, 2024 and comes to an end January 25th, 2025. Here's what to expect in Ranked Play Season 2:

RANKED MAP ROTATION:
- Parks (New)
- Fall (New)
- Compound (Returning)
- Missile Silo (Returning)

REMOVED FROM RANKED MAP ROTATION:
- Outpost

NEW RULES:
- All loadout items are banned except for optics

NEW RP SYSTEM:
Points per win: In Season 1, players would get 80 ranked points for every win. In Season 2, that has been increased to 200.

Points per loss: Previously, the amount of points players would lose would go up by 10 every rank. This has been increased to 25 to make losing feel more consequential in higher ranks.
Here are the new RP values for a loss in each rank:

Recruit: -25RP
Bronze: -50RP
Silver: -75RP
Gold: -100RP
Platinum: -125RP
Diamond: -150RP
Master: -175RP
Grandmaster: -200RP

LEAVERS PENALTY: If you leave or close the game whilst in a ranked match, you will face leavers penalties. Once you return to the lobby, you will lose double the amount of points you would if you were to lose that match.
For example, if you are in grandmaster and you quit out of the game, you will lose 400RP.

NOTE: Ranked has been reworked in this update to make it feel more rewarding for each win and to make the rank up process a lot quicker. Ranked Season 2 is expected to last until April and there are plans for more ranked maps to be added later in 2025.

AI IMPROVEMENTS:
- More aggressive
- More accurate
- Now have hitscan
- Can make decisions quicker (i.e. attack player, roam)

SOLDIER MODEL UPDATED:
- New gas mask
- Updated textures

NOTE: There are plans for more improvements to the AI in the near future, feedback is greatly appreciated on this subject.

USER INTERFACE UPDATES:
- Menus such as the player loadout and challenges have been revamped to feel more simple and accessible

NEW LIMITED-TIME MODE ROTATION:
- Close Quarters Moshpit
- Control Deathmatch
- Decimation 24/7

NOTE: Limited-time modes will be decided by community polls in the near future. If you want to vote for your favourite mode, make sure to join the official Overdrive discord server!

NEW MAP ROTATION:
- Parks
- Military Base
- Missile Silo
- Pit
- Paintball
- Fall
- Munitions Factory
- Crash (Day)
- Crash (Night)
- Compound
- Decimation
- Goal (Premium Edition)
- Trench (Premium Edition)

NOTE: Maps that felt "underwhelming" have been removed from the experience as a whole. There are still plans for more maps to be added in the future but for now the goal is quality over quantity with the map rotation.

GENERAL:
- New sliding animation
- New in-game popup that appears after earning XP
- Chemical Detonation killstreak requirement increased from 20 to 25 kills without dying
- Banked has been removed from Quick Play / Moshpit rotation
- Double XP event has ended
- New in-game soundtrack
- New sound effect after getting eliminations
- Adjusted the size of the control points on Paintball & The Pit
- Added partial controller support for PS4 / Xbox controllers, third-party softwares such as DS4 can be used for PS5 controllers
- New reticles for every optic
- Improved collision with some objects / surfaces
- V4 Flashlight weapon extension removed

- Weapon magazine values changed:
Default Magazine: 28 -> 30
24-Round Speed Mag: 24 -> 20
32-Round Extended Mag: 32 -> 40
40-Round Extended Mag: 40 -> 50

- Survival Instinct perk increased from 900 cm/s sprint speed to 1000 cm/s
- Sliding duration decreased from 1.2s to 1s
- Updated death camera
- Removed respawn delay
- New mode icons
- Galaxy camo is now animated

That's everything you need to know for Overdrive Warfare v2.0, enjoy!

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