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LinsipsNewsWelcome to Linsips!
Community

Welcome to Linsips!

Linsips · published 5 Feb 2026, 12:02 UTC

All newsPlayers around this dateRead on Steam

This is our first dev update, thanks for following along!

Linsips is a puzzle game about placing two lines to split the screen into four quadrants and distribute bouncing balls equally. Simple concept, but the levels are designed to make you think before you click.

Where we are right now:

  • 7 levels are done and playable, each introducing a new twist on the core mechanic.

  • The main menu, level select, and all core systems are in place.

What's coming next:

  • Music: I'm composing the soundtrack using Furnace, a tracker targeting the OPL3 FM synthesis chip. OPL3 isn't as commonly heard as its older sibling OPL2, the one behind the iconic sound of MS-DOS games, but it's a more capable chip, and I think it'll be a great fit for the game's vibe.

  • More levels: I'm aiming for 20 in total.

Stay tuned! More updates soon!

More from Linsips

Other announcements

All news
Game update12 Apr 2026Update 1.26Update 1.26 - All settings (music, SFX, VSync, fullscreen, language) now persist correctly between sessions, both locally and in Steam Cloud. - Fixed settings not saving in pause menu. - Fixed music and SFX volume not being applied on game startup. - Fixed "Restore Defaults" in pause menu not saving to disk and using wrong default for VSync.Game update10 Apr 2026Update 1.25Update 1.25 - Level 16 (the tornado level) is now slightly easier: ball max speed reduced to 30 px/s and tornado force decreased.Game update26 Mar 2026Update 1.24Update 1.24 - Added full Spanish translation - All settings now saved to disk and no progress lost on update - Clearer arrow icons in option menus