Improved Shop Economy: Reworked the intro level sequence and added a new self-cash screen.
Improved Shop Management: Refined product slots, shelves, and storage logic for better warehouse flow.
Improved NPC & Customer Logic: Enhanced ghost logic, dialogue, extra tip triggers, thief behavior, and quest integration.
Improved Visuals & Environment: Optimized lighting, fog, and VFX (cyclops laser, rain glass, etc.) across all levels.
Improved UI/UX: Scaled and polished widgets for price management, shop management, medicine, checklists, and toolbars.
Improved Save/Load System: Added support for new slots and game mode separation.
Improved Technical Performance: Refactored event-driven systems, optimized collisions/LODs, and fixed compile/packaging errors.
Added Price Management Tools: New desktop app widget, price modifiers, and backend counters for product pricing.
Added Shop Analytics: New Shop Rating and Bonuses pages for better store tracking.
Added Expanded Inventory: New product categories (e.g., adult), new products, and dedicated category visuals/icons.
Added New Game Modes: Introduced Endless mode alongside the standard Storyline.
Added Main Story Checklist
Added NPC & Asset Variations: New assets, animations, and presets for NPCs, including height presets and cover art.
Added New Props: Bread, cheese, meat, croissants, hobo clothes, casino outfits, and headwear.
Added New Workstations: Integrated functional grocery, kitchen, and food workstation assets.
Added World Expansion: New rooms, quests, and blockouts for the Courtroom, Horror Tunnel, and Shop Act 2.
Added Level Sequences: Reworked cinematic sequences for the Intro and Day 7.
Added Functional Tools: New parcel scanner, security cameras, and updated checklist/toolbar widgets.