This patch is one of the most important updates to the game. It introduces a fully implemented final boss fight, new achievements, and multiple endings, making the game finally complete.
There are still some minor adjustments that I would like to implement before the full release. One of these is the refactoring of global map events. Additionally, as main development is nearly complete, I now have more time to better balance and improve various aspects of the game. If you have any suggestions or feedback, please feel free to share them with me.
At this stage, it is difficult to predict exactly when the official full release will occur, but it should be roughly within a month. Boss fight
The final boss fight is designed for a party of 9 people and includes some new mechanics. I won't spoil them here. The fight is challenging and will require players to demonstrate tactical mastery, along with good gear and effective character builds.
This patch also includes minor balance adjustments and bug fixes.
Thank you for your continued support and for playing the game!