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CASE 2: Animatronics SurvivalNewsPATCH 0.8.4 | NEW MAP: Hospital + Emma Mini Rework
In-game event

PATCH 0.8.4 | NEW MAP: Hospital + Emma Mini Rework

CASE 2: Animatronics Survival · published 26 Jun 2025, 17:19 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

Added

  • New Map: Hospital.

  • Full customization catalog.

  • A few new skins.

  • Playable test version of the 2v6 mode! EXPERIMENTAL!

    • Currently, only random animatronics are working.

    • The mode is not yet complete but is available for early testing to everyone!

    • Requirements:

      • Open matches: Requires 8 players to start.

      • Friends-only matches: Can be played with only 2 players.

      • The first and second players will become animatronics.

      • If the second animatronic leaves, the slot will become free.

      • The next player to join (e.g., the 5th) will become an animatronic.

      • Expect bugs related to the second animatronic.

      • If two identical animatronics appear:

        • They might have identical skins or clothes.

        • This issue might also affect survivors.

      • Survivor team composition is random and can include:

        • 6 Medics

        • 4 Pointer

        • Or even 6 Supports

Changed

  • White message similar to "Need item" and so on...

  • Forest and Factory are now available for HideNHunt (Game duration will be 10 minutes instead of 5 minutes.)

  • The generator in the Forest will now remove items from the inventory after use.

  • Reduced item image size, which should lead to faster image loading within the wardrobe.

Balance Changes

Survivors

  • SUPPORT: Cooldown after shot increased from 38 to 65 seconds.

  • MEDIC: Cooldown after shot increased from 33 to 50 seconds.

  • POINTER: Cooldown after shot increased from 48 to 80 seconds.

Animatronics

EMMA A-1

  • Ceiling:

    • You can now move on the ceiling, but it will be like a sprint.

    • You can cancel this ability by pressing the right mouse button. (Will not consume energy and will not result in a delay).

    • Landing cost from 5 to 15 energy.

  • Crawl: You can now cancel this ability by pressing the right mouse button. (Will consume half the energy). A sound is played when canceled.

LAST RETAR

  • Movement: Sprint speed from 570 cm/s to 535 cm/s.

  • Movement: Walk speed from 325 cm/s to 335 cm/s.

  • Reverted Gas Bomb Killing Speed.

  • Gas Spray:

    • Time from 40sec to 65sec.

    • Use time from 5sec to 3 sec.

    • Cost from 40 to 25.

RK-1017

  • Crawl: You can now cancel this ability by pressing the right mouse button. (Will not consume energy).

  • Cooldown increased from 30 to 50 seconds.

  • Jaw traps are now larger.

Fixed

  • Fixed a bug with acoins.

  • Fixed a bug in Episode 1 where EMMA A-1 was camping in the Generator Room.

  • Fixed a bug where "You are visible" was displayed in matches, e.g., in the classic game mode.

  • Fixed a bug with jaw traps where they still had the default skin.

  • Fixed a bug with Last Retar where, during a jump, when the camera turned from first-person, boards no longer broke.

  • Fixed a bug with survivors where they spent more bullets (e.g., support sometimes fires 4-7 bullets instead of 3).

  • Fixed a bug in the LAST update where biological waste clouds were sometimes dark.

  • Temporarily fixed (we are not sure if this helps, we haven't had any problems since) memory usage during wardrobe crash / memory leak.

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