Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Forsaken IsleNewsUpdate 0.12.7
In-game event

Update 0.12.7

Forsaken Isle · published 27 May 2025, 13:41 UTC · build 18535526

All newsPlayers around this dateRead on Steam

This update brings some quality of life and improvements to crafting, and item collection and recipe menus.

Patch Notes

  • Added a search bar for items and recipes in the codex
  • All undiscovered items and recipes in the codex now show as hidden to better track progress
  • Added completion rates to the item and recipe tabs in the codex
  • Added items categories to the crafting menu
  • Furnace screens now display stats for accepted fuel items
  • Crafting screens now display all nearby workbenches
  • Added a crafting screen toggle to display partial recipes(on by default)
  • Added additional sorting options for inventories(A-Z, rarity, type)
  • Creatures no longer have increased nigh time aggression for the first night
  • Difficulty now affects maximum creature spawns and aggression
  • Tiles can now be placed under existing tiles
  • Crafting recipes now correctly update after crafting an item
  • Fixed an issue with some codex recipes not correctly updating
  • Deep hole tiles now correctly render tile transitions
  • Fixed an issue with some broken text outlines
  • Items can now be placed on crafted dungeon brick floors
  • Crystallized wall incorrectly placed the wrong wall
  • Reduced the attack range and health of spectral bows in the dungeon

June/July content update


Development on update 1.0 is still underway and should (hopefully) be ready around late June!


New 1.0 obsidian fortress biome

More from Forsaken Isle

Other announcements

All news
Game update15 Jun 20261.0.7 Gamepad ImprovementsA few improvements to gamepad functionality and some smaller general fixes Patch Notes: · Controller sensitivity setting is now loaded correctly · Weapons with hold attack behaviours now function properly on controller · Improved input detection when switching between controller and keyboard · Added a smart aim for grapple targets when playing on gamepad · Cursor is no longer displayed when gam…In-game event29 Sep 20251.0.6 Controller SupportAdded controller support, using a twin stick movement layout, with a menu cursor. All other controller keybinds can be remapped in the settings Controls: · Sticks - Move and aim · RT - Attack · LT - Use item · A - Dash · B - Codex · X - Interact/quick equip or transfer item in inventory · Y - Inventory · Back - Map · Start - Pause · Bumpers - Switch hotbar slot · Dpad Up - Travel to ship · Dpad…Game update9 Aug 2025Forsaken Isle 1.0.4Added all primary supported display resolutions as options · Added missing drop sources for some items · Fixed an issue with warding totems not preventing spawns after loading a world · Removed dev strings from the alchemy and cooking crafting screen · Added a "Tool" tag to fishing rods · Animals now move slightly faster while leashed · "Open Inventory" now closes existing menus · Fixed an issu…