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CosmulaNewsCosmula Update 1
Major update

Cosmula Update 1

Cosmula · published 24 May 2025, 15:05 UTC · build 18595050

All newsPlayers around this dateRead on Steam

New Spaceship: SS Siphon

The SS Siphon focuses on draining enemy shields, hull, and energy to your advantage!

  • Primary weapon: Charge Shield Siphon Beam
  • Secondary weapon: Hull Breaker Lasers
  • Utility: Energy Siphon Drone
  • Passive: Energy Harvester
  • Ultimate: Piercing Hull Siphon Laser

New Unlockable Spaceship Primary Weapons

Every spaceship now has an unlockable alternate primary weapon, so that's a total of 7 new primary weapons. The new component is unlocked when reaching level 5 with a spaceship. Currently bots use random components that you have unlocked but this could be more customizable in a future update. We'll leave these new components for you to discover in Cosmula!


Here's a sneak peak at the SS Trapper's alternate primary weapon.

New Reactive Combat Cursor

We've improved the combat cursor significantly so it looks better now and it responds to when hitting an enemy's hull or shield. The new reactive combat cursor is also supported on controller as well as keyboard!

New Achievements

  • SS Siphon Mastery: Reach level 25 with the SS Siphon
  • New Component: Unlock a new component for a spaceship (will be automatically unlocked if a spaceship is already level 5)

These achievements come with their own avatar borders too!

Balance Changes

  • Increased the speed of all spaceships slightly
  • Increased SS Laser single laser damage from 6 to 7
  • Reduced SS Destroyer Triad Lasers heat capacity from 20 to 18

Minor Changes

  • Improved projectile collisions
  • Improved customize menu scrolling
  • The supporter border is now always visible in the achievements menu
  • Adjusted some spaceship engine and booster lights and effects
  • Adjusted the shooting range of some spaceship bots
  • Adjusted some spaceship component names to reduce redundancy
  • Adjusted the order of SS Destroyer Triad Lasers that fire
  • Adjusted the colors of some spaceships
  • Adjusted spaceship stats in the menu
  • Adjusted the spacing of some of the controls UI in-game
  • Adjusted UI in the spaceship menu
  • Adjusted the shield disabled UI that appears when in an electrical storm
  • Adjusted some text in the tutorial

Bug Fixes

  • Fixed a bug that caused spaceship mastery achievements to display the starting ship level as 0 rather than 1
  • Fixed a bug that caused jitter in ship debris
  • Fixed a bug that caused camera shake to stop abruptly
  • Fixed a bug that caused in-game achievements to show incorrect progress
  • Fixed a bug that enabled beam weapons to be constantly enabled and disabled
  • Fixed a bug that caused projectile hit particles to be smaller than intended
  • Fixed a bug that caused some projectile hit effects to be the wrong color
  • Fixed a game breaking bug with the SS Controller Laser Drones lasers

Thanks for playing Cosmula and we will continue progressing through the roadmap until its full release.

See you again soon!

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