
---
Head Bobbing.
Many new Skins and Clothes for both Animatronics and Survivors.
CASE: Animatronics Skin Bundle (Contains all 3 Classic skins).
Acoin amount over the in-game UI.
Sound when Switching Cams in Episode 1.
Matches have a 5 sec counter until start.
--- ### Changed
Police Station doors have new sounds.
Animatronic Vision Color changed.
Generator fixing Minigame is now less aggressive.
RK-1017 Blind mechanic updated.
NITROUS PM56-C some Animations updated.
NITROUS PM56-C Dereflection sound updated.
Jaw Traps now have blood.
If Animatronics are falling for longer than 1 second, then on land they will make a sound.
If the Animatronic is leaving Mid Match then the Survivors will still get their ACoins as reward.
Episode 4 Boxes won't block the Flashlight/View from the player (the box location is a bit below now).
Episode 4 Player Crouch speed from 100 cm/s to 175 cm/s.
Episode 4 Player Stamina is now more.
Episode 4 Mr. Bite Aggression Meter is x2 now, which means you can make more noise.
Episode 4 Mr. Bite Reduced Hearing Range.
Episode 4 Mr. Bite stun will hold longer.
Episode 1 Hand Tablet Resolution.
Episode 4 Lock pick is now like Episode 1.
Bunker Map Changed Animatronic Spawn Locations.
--- ### Balance Changes #### Survivors
**SUPPORT:** Fire Cooldown from 65sec to 38sec.
**MEDIC:** Fire Cooldown from 50 sec to 33sec.
**POINTER:** Fire Cooldown from 80 sec to 48sec.
#### Animatronics **NITROUS PM56-C**
**Hand Attack:** Cooldown from 0.65sec to 1.30sec.
**Dereflection:**
Time from 125sec to 90sec.
Can now be used while being stunned (Helpful against stunlocks if times are correct).
Now has a blue effect on the Camera.
**Dash:**
Cost from 40 to 30.
Time from 120 sec to 40sec.
Hit box from 95 to 70.
From insta kill to Qte Damage (Similar to a hand Attack, if you hit a Survivor via Qte, then in this Dash the Survivor will be One hit).
When a Survivor gets hit by it, they will be slowed down similar to the Jaw Trap.
Nitrous Cannot Attack for 5 sec after the Dash.
Hitting a Wall will make sound and effect.
**EMMA A-1**
**Ceiling:**
Cost from 20 to 45.
Time from 5 sec to 20 sec.
**Anti Overload:**
Default Stun from 9-10 sec to 7.5-8sec.
Anti Stun from 4.5sec to 2.4sec.
Time removal from mine and gun from 50 sec and 10 sec to 35 sec and 20 sec.
**KESTREL 0-2**
**Disguise:** Time from 45sec to 50sec.
**LAST RETAR**
**Movement:** Sprint from 500 cm/s to 570 cm/s.
Attack Range from 177 to 235.
Gas Grenades now have a higher rate of killing.
**Gas Spray:**
Time from 65sec to 40sec.
Use time from 3sec to 5 sec.
Cost from 25 to 40.
**RK-1017**
**Mine:**
Time from 70 sec to 65 sec.
Hearing Range from 600 to 700.
Piep Interval from 1 sec to 0.8sec.
--- ### Fixed
Fixed Jaw traps that did not slow down the Survivor.
Fixed Workshop music Volume if you turn lights off/on.
Fixed Match Starting bugs.
Fixed a Bug related to Friend Sessions.
Fixed Head Rotation bugs which cause head twitching like a fish.
Fixed a Bug with Donut Story, it will now be always 60 frames per seconds.
Fixed Story Mode bugs like Wrong Loading screen, Wrong Checkpoints and more.
Fixed Animatronic Stun Hit Collision.
Fixed RK-1017 tail, it's now similar to Episode 4 MR. Bite.
Fixed a Bug in Episode 4 which after pulling heavy objects the pull mode gets disabled (its stamina) and then kinda still gets stuck in the mode half.
Fixed Wardrobe Interaction.
Fixed Story Emma Walk Sound Speed.