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Outworld StationNewsVersion 0.1.3.0 [EA] Now Available
In-game event

Version 0.1.3.0 [EA] Now Available

Outworld Station · published 21 Jan 2026, 10:55 UTC · build 21584115

All newsPlayers around this dateRead on Steam

Attention Station Commanders!

Version 0.1.3.0 is now available on your Steam Client - please restart Steam to auto-update to this version now!

Changes:

  • Revamped and updated User Interface and menus
  • New Photo Mode (F12) lets you take high-resolution screenshots at any angle and without the HUD
  • New Quantum Rifts now appear in the Junkyard Zone: Construct a new Quantum Extractor (Level 12) onto these to automate Exotic Matter extraction
  • Blueprints can now be added to the Hotbar
  • You can now double-click to load and save games in the main menu and in-game menu
  • An item's "Produced At" info can now show multiple places where an item can be manufactured in its tooltip
  • Items in the Codex now shows what an item is used to produce
  • Changed Mk 2 Pipe graphics to be easier to distinguish from a Mk 1 Pipe
  • Added an option in the Production Overview to show what you would need to satisfy all current production requirements at 100% efficiency
  • Production Overview settings now saved between sessions
  • If your drone respawns with no Neutron Lazer, the game will add one for you (if space)
  • Added "Auto Sort on Open" option for both station modules and player drone in Settings > User Interface menu
  • Added an additional colour tint option in a module's Advanced panel to display in the Status View
  • Added additional options for what to display when using the Status View at the top of the screen
  • Status View now shows if a storage has a filter applied on the icon (orange corner)
  • Status View now shows information on resource nodes in the Map View
  • Added a search bar in the Item Filters popup menu
  • Added info on Freighter Docks in the popup panel to show when a dock is switched off or unpowered
  • You can now manually drag and drop items into a disabled item slot
  • Added a Clear All Waypoints button in the Map View
  • Items now show a small icon in the corner if taking from your Quantum Storage
  • You can now Multi-Select ships and Sell or Align them to a grid
  • Added a Select Connected Modules option to the Multi-Select tool to select any connected modules
  • Added an Area Select feature to the Multi-Select tool (Hold ALT and left-drag)
  • Can now directly enter a number of items on the TODO-List popup
  • ExoPlanet Ops centre needs additional room between buildings now
  • Super-Alloy now requires only 3 x Tungsten and Titanium
  • Added "Advanced Blueprints" objective to increase Blueprint Max Objects and Max Area
  • Atomizing enemies now counts towards Search And Destroy missions
  • Objectives item amounts no longer clips to the required amount - now shows total available
  • Can now Area Select ships in the Multi-Select tool
  • Small Probe recipe now yields x 2 probes
  • Made some small changes to the Wormhole Terminus collision to allow it to be built on top of some other buildings
  • Armour Plating recipe now requires 2 x Depleted Uranium
  • Added REPAIR mode to the Multi-select tool to mass-repair modules
  • Re-added recipe info to the Codex
  • Added a "Recipe x 1" on factory item limits

Fixes:

  • Servitors no longer try to pick up Artifacts even when not assigned to
  • Typing a very long name for modules no longer expands the edit-box out of the game window
  • TODO list now includes items in your Quantum Storage
  • Build Items now update stored materials live when you leave your cursor hovered over them
  • Hotkeys now work on Quantum Storage > Filters correctly
  • Founding a new station now uses items in your Quantum Storage
  • The Select Objective popup no longer appears when all objectives have been completed
  • Fixed a bug with freighters sometimes not showing cargo graphics
  • Ships placed in space by a tug no longer get drawn into a fuel or ammo bay if they are too close
  • Fixed a bug when setting a pipe's Max Flow Rate to less than 100% not functioning correctly
  • Fixed a bug on Titania Gas Giant where floating parts would stay onscreen even after the object has been destroyed
  • Fixed a bug where combining stacks of equipment (e.g. Radiation Filters) would discard the extra items
  • Fixed an issue when building a blueprint which contains Vertical Connectors
  • Fixed a bug where Mk 2 Pipe appeared as an update to particle accelerator conduit
  • Fixed a bug where placing a junction onto Mk 2 Pipes downgraded them to Mk 1 Pipes
  • Selling an ExoPlanet Ops Centre now refunds materials spent on adding Bays correctly
  • Fixed a bug where the having many Containment Chambers/Quantum Storages became too loud
  • Particle Accelerator efficiency now displayed correctly on top panel with recipe selected
  • 1/2/3 on Hotbar now dissapears when slot is cleared
  • Fixed a bug where completing an objective used all of your resources of that type
  • Fixed an issue in tutorial and first auto-save
  • Can now directly swap equipment slots and equipment onto item slots
  • Objectives > Required items popups no longer go offscreen

Also, we are still looking for more Spanish-speaking players to help with the Spanish localisation of the game - if you are interested in helping, please reply on here, or join our Discord - thanks!

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Community4 Sep 2026Quick UpdateStation Commanders - Just a quick update as we've been a little radio-silent for a few weeks! We're still working hard on the game behind the scenes, and we've recently rewritten the entire multiplayer system to allow people to connect more reliably, smoothly and between different Steam Download Regions, as well as getting the game onto Geforce NOW. We're also hard at work on the next update wh…Game update6 Aug 2026Outworld Station is now on NVIDIA Geforce NOWAttention Station Commanders! We're pleased to announce that Outworld Station has been tested and enabled on NVIDIA's Cloud Gaming platform, NVIDIA Geforce NOW. For more information, head over to the Geforce NOW website:Game update22 Jul 2026Version 1.1.1.0 Now AvailableAttention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes: New Features: · Added a Mk 2 Manufactory and associated Objective at Station Level 12 · You can now create Blueprint Folders and add Blueprints to them · Added an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options · Yo…