Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Okko The ExiledNewsAudio Remix And Small Bug Fixes
Game update

Audio Remix And Small Bug Fixes

Okko The Exiled · published 6 Jun 2025, 20:45 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! We patched the demo again! This time our focus was on audio and small bug fixes.

Patch Notes:

  • Remixed sound design. The demo's sound design has been completely remixed, so it should sound more balanced and professional compared to previous builds.

  • Okko's "knock-back" when hitting enemies and other objects has been cut in half. This should make combo-ing easier. We'll keep an eye out for additional feedback regarding this. We wanted to lower the knock-back amount before potentially getting rid of it entirely, because we like how it adds a sense of weight to Okko's attacks.

  • Fixed small miscellaneous bugs.

Additional info on the demo's sound:

Currently, the demo's sound effects are a fusion of "final" and "temporary" sounds. As some of you might be aware, our sound designer (who also composes Okko's soundtrack) only recently joined the team in the Sound Designer position. Because of this, we haven't had a proper amount of time to create entirely new sounds for the game, which will ultimately replace any temporary/placeholder sounds we have in the demo.

That's it for now! Thanks as always!

— FFI Team

More from Okko The Exiled

Other announcements

All news
Community7 Sep 2026Okko The Exiled Releases on September 30th!Hey everyone! You may have already seen the news elsewhere, but "Okko The Exiled" finale has a release date! It's launching on September 30th! It'll be available on PC & Mac first, with a console release coming in 2027! (Physical versions are planned as well!) Aside from the main game, there will be a bundle for the Game + Soundtrack at a discounted price. (The soundtrack will be available by i…Community16 May 2026Okko The Exiled May 2026 Development UpdateHey, everyone! We’re halfway through May and getting closer and closer to completing production on “Okko The Exiled”, so we wanted to post an update on where we’re at. Right now the game is about 95% playable from start to finish. We’re still missing a couple of cutscenes, some music and sound effects, and on the programming side, there’s still a lot of polish that needs to be done. That said,…Community22 Nov 2025Okko's End-Of-Year UpdateHey everyone! We’re getting close to the end of the year, so we wanted to share a quick Okko The Exiled progress update with you. The TLDR is that development on the game is going SUPER smooth! We recently hit a huge internal milestone by completing development on the game’s core set of levels, and we’re currently working on some late-game content! That said, we still have a chunk of work to do…