Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Okko The ExiledNewsBounce-Attack Fix, Analogue Stick Movement, and More!
Game update

Bounce-Attack Fix, Analogue Stick Movement, and More!

Okko The Exiled · published 2 Jun 2025, 04:40 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

The "Bounce Attack Patch" is now live!

Getting this patch live at the end of the weekend wasn't ideal, but thankfully there's still a lot of time left in June's Next Fest (which hasn't even officially started), and we didn't have to wait our entire "timeout" period because Valve got back to us in a decent amount of time and resolved the issue swiftly.

All that said, definitely let us know if you find any more bugs/other issues with the game. We'll always take your feedback into consideration and do everything we can to improve the game as we get closer and closer to launch.

Patch Notes:

  • Improved Bounce-Attack! You'll now initiate the bounce-attack by simply pressing Down on the D*Pad or Down on the Left Analogue Stick. The attack's animation is snappier too, which makes Okko's attack hitbox appear much sooner than before.
  • Left Analogue Stick can now be used to control Okko's movement. For now, you'll still be using the D*Pad for the menus, but this update should alleviate some of that D*pad fatigue.
  • Fixed a bug where, when buying items from Mongravis, Okko's UI gem count wouldn't update when the player exited the shop.
  • Replaced the "$" symbol in Mongravis' shop with the proper gem icon.
  • Made it so now Okko can't fire Projectiles in The Old Throne, to prevent him from accidentally firing them off when talking to NPCs. (Theoretically this could still accidentally happen when talking to buried demons in the game world, so maybe we'll just map a different default button to "Interact" in the future.)
  • Fixed some small audio bugs.

Thank you again for all the feedback, understanding that these things take time to iron out, and sticking around as we keep making the game best it can be!

— FFI Team

More from Okko The Exiled

Other announcements

All news
Community7 Sep 2026Okko The Exiled Releases on September 30th!Hey everyone! You may have already seen the news elsewhere, but "Okko The Exiled" finale has a release date! It's launching on September 30th! It'll be available on PC & Mac first, with a console release coming in 2027! (Physical versions are planned as well!) Aside from the main game, there will be a bundle for the Game + Soundtrack at a discounted price. (The soundtrack will be available by i…Community16 May 2026Okko The Exiled May 2026 Development UpdateHey, everyone! We’re halfway through May and getting closer and closer to completing production on “Okko The Exiled”, so we wanted to post an update on where we’re at. Right now the game is about 95% playable from start to finish. We’re still missing a couple of cutscenes, some music and sound effects, and on the programming side, there’s still a lot of polish that needs to be done. That said,…Community22 Nov 2025Okko's End-Of-Year UpdateHey everyone! We’re getting close to the end of the year, so we wanted to share a quick Okko The Exiled progress update with you. The TLDR is that development on the game is going SUPER smooth! We recently hit a huge internal milestone by completing development on the game’s core set of levels, and we’re currently working on some late-game content! That said, we still have a chunk of work to do…