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Neolithic DawnNewsMoose & Fox Update Out Now!
In-game event

Moose & Fox Update Out Now!

Neolithic Dawn · published 11 Apr 2026, 22:14 UTC · build 22746405

All newsPlayers around this dateRead on Steam

The Moose & Fox Update has arrived! Hunt the mighty moose, tame the clever fox, and meet the new salamander across the Great Lakes.

New Animals

  • Moose: massive herbivore in Saugeen Bluffs, Bruce Peninsula, and Lake Manitou
  • Fox: quick, clever predator that's lighter to tame than larger carnivores
  • Salamander: new aquatic friend, fully edible raw or cooked

New Features

  • Seasonal spawn multipliers: animal populations now shift with the seasons
  • Voice chat upgrade: longer range, louder at distance, mouth animates offline
  • New splash art on the title screen

Balance & Tuning

  • Mining sources 20% easier to break
  • Night lighting brightened for cave and dungeon navigation
  • Lake Manitou spawn rates tuned
  • "Environmental storytelling" loot areas added to all maps

Multiplayer & Networking Fixes

  • Fixed animals appearing frozen for remote players after grab or ragdoll
  • Fixed Photon ownership issues with moose and fox
  • Fixed photon server version mismatch blocking some clients
  • Fixed cave weather not syncing between players
  • Fixed seasonal and shelter disrepair states not syncing
  • Fixed backpack items going invisible to clients on scene switch
  • Fixed duplicate spawns in Lake Manitou and Tundra
  • Fixed client crash on new crow tame
  • Fixed half-joined state from server disconnect edge cases

Animals & Physics Fixes

  • Fixed moose and fox puppet joint, collision, and rigging artifacts
  • Fixed invisible animal puppets after certain state transitions
  • Fixed puppets blinking out when touched after second respawn
  • Fixed carcasses clipping through animal mesh during skinning
  • Fixed hit audio missing on certain stabbable surfaces
  • Fixed broken baby animal joint setups
  • Player respawn now lands on the corpse position instead of last death position

Tutorial, Saves & Generations

  • Fixed tutorial elements flashing in before save data finished loading
  • Fixed scene not switching back to Saugeen Bluffs on end of generation
  • Fixed generation transitions in the Bruce Peninsula forest section
  • Fixed survival saves not saving location properly
  • Added corrupt save fallback so the session no longer crashes on bad JSON

Inventory, UI & Environment

  • Fixed quick tool save data duplication
  • Fixed elder gem dialogue and backpack duplication bug
  • Fixed backpack text overflow and refresh issues
  • Fixed orbs and skill orbs getting stuck in the air
  • Fixed Tundra key gate wheel after multiple regressions
  • Rebaked occlusion in BP and SB dungeons
  • Fixed floating logs in Bruce Peninsula
  • Fixed Map Unlock Helper so Survival mode always has all maps unlocked

Performance & Stability

  • Rebaked occlusion in Bruce Peninsula and Saugeen Bluffs
  • Optimized scene terrains and PC terrain shaders
  • Simplified iceberg collision meshes
  • Fixed multiple NullReferenceExceptions in cosmetics, save loading, and backpack systems

Jump back in!

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