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Skillshot CityNewsThe Syringe Gambit
Game update

The Syringe Gambit

Skillshot City · published 16 Mar 2026, 17:11 UTC

All newsPlayers around this dateRead on Steam

Are you feeling.. risky?

This version adds a fun new challenge that you can buy from vendors. It's called the "Syringe Gambit".

It costs $20,000 and will give you +1 free syringe, but only if you get 3 kills in a row without dying. If you can pull it off, it's worth it. But if you die, you'll lose the opportunity and won't get the $20k refunded. The choice is yours!

Other noteworthy changes are that daily challenges give +500 ACID instead of +300, and shields regenerate faster.

Have fun,
bencelot

----

- Daily Challenges now give 500 ACID and 5000 XP instead of 300 ACID and 3000 XP.

- The 3x acid bonus from the DLC is now applied to the acid you earn from ranked mode.

- Ranked Mode now unlocks at level 30 instead of 10 (4 or 5 hours of playtime. If you've already played at least one ranked match, it stays at 10).

- Added the Syringe Gambit, letting you buy a syringe for $20k but only if you get 3 kills in a row.

- Shields above your health bar now regenerate 3x faster.

- Criminal now only loses 2 stars on death instead of all of them.

- The BOMBS property on scientist's weapons now always appears at vendors instead of 75% of the time

- These BOMBS can now appear for other classes too, but only 12% of the time

- Destroying chemicals gives $1000 instead of $500

- More vendors spawn in the map

- Bazookas now deal 40 instead of 35 damage

- Knifes and explosives have a slightly faster fire rate

- Mana Shield now additionally boosts your shield regen rate, from +20% to +100%

- Mana Shield duration now ranges from 2.2 to 4.0s

- Getting kills with Revenge Rocket's mutation no longer restores rockets. Instead, it will fire out 2/4/6/8 bonus rockets when you kill an enemy player

- Revenge Rockets bazookas do a bit more damage

- Blade Fury mutation is slightly bigger

- Clip Magnet seeking is 30% higher

- Invisiblity's mutation charges up damage a bit faster

- Boots of Travels' jump height is a bit higher

- Armed Robbery chance of cash and XP is now 50% higher

- Combo Killer has a longer chaining duration at higher levels

- Manic Mechanic's rate of fire mutation buff lasts longer

- Automatic Armor goes back to 1.5s instead of 1.0s duration

- Critical Rage cooldown is now 2s longer

- Regeneration's mutation is now a bit stronger

More from Skillshot City

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Game update15 Sep 2026A Small Hotfix of Modest ProportionsJust a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. · Added Fog · Random class goes to 30% instead of 25% with all 8 classes (thx Hank) · Teaching newbies how to chat sooner in the tutorial · Flaming bullets mutation and base duration slightly less to compensate for higher DPS · Heavy's passive shield regen goes from 5 to 10 hp/s · Slightly easier bots…Game update12 Sep 2026Minor Balance TweaksHey all, just some small bug and balance fixes. · Improved lighting visuals in-game · Muted players now get muted instantly, not after their next login · Global chat now shows a little indicator for how old a message is · Improved new player onboarding tutorial to teach how to dash · New players get just 1 "intro match" instead of 3 · Fixed a bug where lege flasks only gave 2 good drops instead…In-game event2 Sep 2026Cyberpunk City, New Round Mods & More!Heyo! This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc. Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locat…