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Bitty EngineNewsPatch Notes: v1.6.1
In-game event

Patch Notes: v1.6.1

Bitty Engine · published 22 Feb 2026, 08:33 UTC · build 22040200

All newsPlayers around this dateRead on Steam

Patch notes v1.6.0 → v1.6.1:

This is a patch update that includes several bug fixes and usability improvements to v1.6.

  • Added support for building project from command line
  • Added links of reusable libs
  • Improved indent handling in the text-based editors
  • Updated screen size for initial window scaling
  • Fixed an IME window positioning issue on Windows 10/11
  • Fixed a window refreshing issue under dark mode
More from Bitty Engine

Other announcements

All news
In-game event19 Jul 2026Update Notes: v1.10.0Update notes v1.9.1 → v1.10.0: This update introduces a new `Ffi` module that enables direct calls to C functions from external .dll/.so/.dylib dynamic libraries within Lua, making it easier to integrate third-party SDKs. It also includes numerous bug fixes and usability enhancements. The beGUI lib has also been updated to v1.10.0 to support the latest Bitty Engine: · Added a simple Ffi module…In-game event8 Jun 2026Patch Notes: v1.9.1Patch notes v1.9.0 → v1.9.1: This update includes Quality-of-Life improvements, including a new repeat pattern filling feature for image assets, as well as better editor zoom and shortcuts. The beGUI lib has also been updated to v1.9.1 to support the latest Bitty Engine: · Added an option for fine zooming with graphical asset editors · Added an operation to fill a tiles asset with selected patt…In-game event15 May 2026Update Notes: v1.9.0Update notes v1.8.0 → v1.9.0: This release introduces a new automation server plugin, so that Bitty Engine can be integrated into your AI workflows or other external toolchains. This version also contains a number of other improvements. The beGUI lib has also been updated to v1.9.0 to support the latest Bitty Engine: · Added an "Automation Server" plugin · Added two menu items to expand or coll…