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DEF Games PlaytestNewsHandyman Update
Game update

Handyman Update

DEF Games Playtest · published 20 Dec 2025, 02:12 UTC

All newsPlayers around this dateRead on Steam

Repair your gear, read your LEDs, and a squeaky-clean split-screen

🎮 Controller & UI Improvements


- Crisp text at any resolution - UI now scales perfectly whether you're playing at 1080p, 1440p, or 4K
- Better controller support - See the correct button icons for your controller (PlayStation, Xbox, or Nintendo)
- Monochrome button icons - All controller prompts now use consistent white icons for cleaner visuals
- Improved pause menu - Shows controller-specific icons and adapts to split-screen
- Player-specific controls in split-screen - Each player sees their own controller prompts in their viewport
- Mission objectives moved to minimap - Press Tab to see objectives alongside the map, freeing up screen space

🤖 Turrets & Drones


- Drone and Turret Repair - At 0 HP, drones and turrets enter a "downed" state, giving you time to repair them before permanent destruction
- LED status indicators - Your loadout HUD shows colored LEDs: green = online, yellow = disconnected, red = downed
- Minimap status rings - Downed and disconnected solutions pulse on the minimap so you can find them
- Damage flash - LEDs flash white when solutions take damage
- Friendly fire immunity - Your static drones and roombas won't take friendly fire damage anymore
- Solution limits - Each solution type now has a deployment cap shown in your flip phone
- Turret balance - Railgun turret reload time increased to 6 seconds
- Improved laser visuals - Laser beams now have smooth width and opacity animations

🐌 Enemy Changes


- Giant Sluggo improvements - Added knockback resistance so the big guy feels more threatening
- Explosive Sluggo feedback - Camera shakes when explosive sluggos detonate nearby
- Drone/Turret targeting - Enemies have a 10% chance on spawn to target your solutions directly

🎯 Gameplay


- Elevator safety - Enemies can no longer enter the elevator safe zone during extraction
- Smoother aiming - Added rotation smoothing to player aiming
- Gamepad crosshair - Controller players now see an aiming crosshair
- Fire extinguishing - Mash the button to put yourself out when set on fire

🔧 Bug Fixes


- Fixed a rare issue where two giant sluggos could spawn at the same time
- Fixed sprint zoom affecting all players instead of just the sprinting one
- Fixed efficiency bonus awarding points when primary objectives were incomplete
- Fixed minimap crash when room mask becomes stale
- Fixed static drone not targeting enemies after repair
- Fixed mission exit not triggering in some cases when all alive players are in the elevator
- Monitor switching between displays now works again

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