Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
NecesseNewsThe Necesse Secrets update is now live!
Major update

The Necesse Secrets update is now live!

Necesse · published 9 Apr 2026, 17:00 UTC · build 22715955

All newsPlayers around this dateRead on Steam

The Necesse Secrets update is now live!

We’re also running a 35% sale on Necesse to celebrate the update!

As always, if you haven’t gotten the update on Steam yet, then try to restart Steam or verify game files.

In case you missed our teaser last week, I've got you covered!
Watch on YouTube
This update adds a handful of secrets for you to find throughout Necesse, including some small cool collabs with our friends over at Palworld, Rimworld, Core Keeper and Valheim!

You don’t have to make a new world to find the secrets, but you will have to explore areas you or your friends haven’t yet visited.

We won't share too much more in forms of gifs like usual, but rather leave the secret hunting to you!

But what if you don't like hunting secrets on your own? Then do it with us, the developers of Necesse!

Tomorrow (April 10th) at 7PM CEST, we’re going to boot up the good ol’ Necesse Community Stream and hunt down some secrets! We’ll start a fresh world and open up the server for all of you to join!

And who knows? There might even be some Necesse steam keys up for grabs if you’re the first to find a secret on the live stream!

Join us on Twitch or Youtube tomorrow at 7PM CEST!

While all the secrets are the main focus of this update. We have also added several quality of life features and bug fixes. Here are some of them:

  • A perk for the Incursion Tree that clears a large arena in your Incursion and lights it up for you.
  • A perk for the Incursion Tree that grants all Banner buffs.
  • Settlers will now keep their settings after being downed and revived again.
  • Sword dashes now also give resilience on hit.
  • A bunch of bug fixes and some modding improvements.


You can read the full changelog below.

We hope you enjoy our update and get to know all of us here at Fair Games a bit better through our fun secrets! And as mentioned in our previous post. The Necesse MEGA Update is arriving later this summer, including love, robots and new world gen!

But more on that later…

Happy hunting!
- Fair

1.2.0 changelog

Additions:


Added the best Pal from Palworld.
Added a wise friend from Valheim.
Added mysterious structure from Core Keeper.
Added a "friendly" creature from Rimworld.
Added a handful of cool dev secrets from the Fair Games team found throughout Necesse.
Added new Incursion Perk: Are you not entertained?
Added new Incursion Perk: All the buffs!
Added Ancient Roots found in the Swamp Caves.
Added Ancient Roots Tile found in the Swamp Caves or crafted at the Tungsten Landscaping Station.
Added Tracker Potion crafted at Caveglow Alchemy Table.
Added Jail Fence crafted in Demonic Workstation.
Added Shark Meat dropped by sharks.
Added Shark Fillet crafted in Cooking Pot.
Added tooltip to health upgrades showing if you have consumed it yet or not.

Changes/misc:


Changed birch and maple sapling texture to better represent their possible leaves colors.
Settlers will now keep their settings after being downed and revived again.
Sword dashes now also give resilience on hit.
The "A New Hope" Incursion Perk is now a Tier 6 Perk instead of Tier 7.
Changed Crystal Shield retaliation damage to be equal to twice the damage you would have taken before the shield reduced it.
Reduced the health and speed of incursion Cavelings.
Reduced Pig Statue crafting cost.
Revival Potion can now be stored in the Potion Pouch.
Reanimation Bow now spawns a Baby Skeleton instead of a Regular Skeleton. Damage is unchanged.
Settlers and summons are now better at hitting projectiles on worm enemies.

Fixes:


Fixed possible crash when trying to open journal while having selected an entry without treasure loot.
Fixed Arcanic Crate not counting towards the Complete Collector achievement.
Fixed maple and birch trees sometimes dropping wrong colored leaves.
Fixed settlers search bar not updating when changing tab.
Fixed Static Jellyfish sometimes having a hard time getting an attack off.
Fixed first item set proxies getting reset on player load.
Fixed issue where character obtained items would sometimes desync between full player stats and achievements.
Fixed modifiers list cutting off the text a few pixels too early and the position when snapped.
Fixed pirate regions sometimes not getting cleared close to spawn, resulting in music playing when entering them.
Fixed net sounding like it's a sword when swung.
Fixed being able to use mount key to exit polymorph with specific mounts equipped.
Fixed crates and other breakables not dropping the correct biome based or cave based loot.
Fixed Brutes Battleaxe hitbox being very small around the player.
Fixed Mother Slime and Ascended Wizard shockwave attack stopping after its first hit.
Fixed objects sometimes spawning in Cursed Crone liquid path when they shouldn't.
Fixed village houses sometimes spawning with the wrong entrance tile.
Fixed some settlers and villagers sometimes chasing outside when they shouldn't to attack enemies.
Fixed damage taken and damage dealt not counting resilience damage taken/dealt.
Fixed Lava Path Tiles sometimes not tiling correct.
Fixed several Statues missing a broker value.
Fixed Sunlight Champion's Sunlight Orb sound effect being extremely loud when playing multiplayer.
Fixed some issues with Sage & Grit sometimes despawning or not dropping rewards.

Modding/servers:


Settlement assign work form is now easier to mod with new SettlementAssignWorkForm.setupButtons() method.
Made all item categories show by default in creative items tab.
Added category lists in CreativeMenuForm to define whether a modded category should be in placeables or mobs.
Refactored workstations and other dual multi tile objects to make extending them easier.

And some other smaller changes and fixes.

More from Necesse

Other announcements

All news
Sale12 Sep 2026Necesse 35% discount!Hey everyone! I hope you've all been enjoying the Rust & Romance Update for Necesse! We're currently running a 35% discount on Necesse , so if you or your friends have been planning on trying out our game, now is a good time to pick it up! I'd also like to thank everyone who played Necesse in our most recent free weekend! We had over 150,000 new players try out our game for the very first time!…Game update25 Aug 2026v.1.3.3 - Small tweaks and bug fixesHey everyone! We're working on the next big thing for Necesse, but you guys keep finding smaller things and bugs we'd like to fix :D This patch (version 1.3.3) requires servers/hosts to update. You can always find older versions in the game properties in Steam under "Game Versions & Betas" tab. 1.3.3 changes Added Factory Floor recipe to Fallen Landscaping Station. Makes settlers rewarded from…Game update10 Aug 2026v.1.3.2 hotfix build 24650233You can still join servers that have not been updated, but many of the changes/fixes will only work on updated servers. Changelog: Settlers will now despawn summons after 10 seconds of not being in combat. Changed loading Key Art back to the non-update version. Fixes Elder displaying the low quality of life notification. Fixes Scrap Incursion Factory Floor tile being marked as obtainable. Fixed…