Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Usurpator PlaytestNewsPatch Event: Stability & Progress Update
Game update

Patch Event: Stability & Progress Update

Usurpator Playtest · published 9 Jan 2026, 17:18 UTC

All newsPlayers around this dateRead on Steam

Patch Notes – Usurpator

Fixes

  • Fixed an issue where weapon trails were not visible correctly.

  • Fixed an issue where switching to unarmed combat (X) with a weapon equipped now correctly swaps out the weapon so the proper unarmed animations play.

  • Fixed an issue where exiting unarmed combat mode now correctly re-equips the previously used weapon.

  • Fixed chat visibility issues.

  • Fixed an issue where players could get stuck in the chat window.

  • Fixed magic projectiles now correctly spawning and firing from the proper sockets (ProjectileCast_r / ProjectileCast_l).

  • Fixed an issue where infinite rune sockets could be added to weapons.

  • Fixed an issue where the same rune could be applied to multiple weapon slots by reopening the inventory.

  • Fixed an issue where pressing Enter allowed adding infinite rune sockets.

  • Fixed an issue where item consumption could be interrupted incorrectly.

  • Fixed an issue where placing equipment into a full inventory deleted items.

  • Fixed an issue with incorrect animation blend-out time calculations.

  • Fixed an issue allowing infinite stone spears.

  • Fixed an issue where crafting did not consume required resources.

  • Fixed an issue where dropped items too close to NPCs could not be picked up.

  • Fixed multiple item duplication bugs, including:

    • Editing stack amounts

    • Containers and backpacks

  • Fixed an issue where too many rewards were displayed in the quest acceptance window.

  • Fixed a band deletion bug.

Note: We couldn’t reproduce the issue where the same quest could be accepted repeatedly. This was likely already resolved by the Enter Focus bug.


Additions

  • Added a new inventory window for containers.

  • Added decorations to Arena of Peaks.

  • Added set dressing for Arena of Peaks.

  • Added set dressing for The Edge.


Improvements & Polish

  • Improved landscape rendering in the Extraction Mission.

  • Polished decorations for Bloodruin.

A huge thank you to all our testers — your feedback, bug reports, and patience are invaluable to the development of Usurpator.

If you want to participate in future playtests, join us on our Discord server.
That’s where we organize playtests, gather feedback, and communicate directly with the community.


→ Add Usurpator to your Steam Wishlist to stay updated on future patches and releases.
→ Join our Discord server to chat with the community, share feedback, and get exclusive sneak peeks.
https://discordapp.com/invite/hzZS8zb

Stay strong, Usurpators – the conquest continues!
– Your Usurpator Team

More from Usurpator Playtest

Other announcements

All news
Game update3 Oct 2026Fixed – The Edge ExtractionFixed an issue in The Edge where players could get stuck during synchronization after completing the Extraction and then playing the same map again. The Edge can now be played multiple times in a row without causing the synchronization issue. Thanks to everyone who reported the issue and helped us track it down during the playtest!In-game event3 Oct 2026Rune Forging, Combat Overhaul & Major Controller ImprovementsPatch Notes – August 12 to October 2, 2026 Over the past weeks, we’ve been working on some major improvements to Usurpator , with a strong focus on combat feel, Runes, controller support, PvP bots, inventory reliability, and multiplayer stability. Here are the highlights of what has changed. RUNE FORGING Forge stronger Runes at Ragnar You can now combine weaker Runes into stronger ones at Ragna…Game update12 Aug 2026Usurpator – Controller Support & More: Weekend Playtest UpdateController & UI This is the first version of our controller support. We know there is still room for improvement and are very open to your feedback and suggestions. In particular, we would love to hear your thoughts on the default button layout and whether the current controls feel intuitive and comfortable. Extensive controller support has been added, including focus navigation, help UI, contr…