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HorripilantNewsVersion 0.6.2
Game update

Version 0.6.2

Horripilant · published 30 Nov 2025, 20:00 UTC · build 20998502

All newsPlayers around this dateRead on Steam

Version 0.6.2 is now LIVE

✨ What’s new?

  • [DEMO] Added a “Go back to camp” button to end of demo to make it so you don’t have to manually reload your save each time if you wish to keep playing.

🐛 Bug Fixes

  • Fixed skill button styling/spending logic relating to affordability.

  • Fixed God’s eye animation not being centered and visible.

  • Fixed the starry background not being visible in skill tree.

  • Recentered the Prompt when doing rebirth without spending anything.

  • Now properly checking for the Steam link to be established before trying to call Steam API instead of just checking if Steam is running.

  • Fixed clicking botttom of the paper triggering to switch into the map.

More from Horripilant

Other announcements

All news
Community11 Sep 2026Official Merch DropHey y'all! While NG+ is not out quite yet and still needs time in the oven... I'm happy to announce the very first merch drop for Horripilant, featuring designs from the community, is now live! As a special thank you for early supporters, everyone who orders this week (Until Sept. 18th 1PM ET) will get 10% off their order! Get Your Horripilant Merch here! This drop includes 2 unique T-Shirt des…Esports13 Aug 2026Horripilant Releases on all consoles August 27th!Horripilant is set to release on PS5, Nintendo Switch and Xbox Series X/S on August 27th. The game you know and love is coming to consoles at the end of the month! Play again or get a console friend to try it out! Wishlist today! PS5 : Nintendo Switch : Xbox Series X / S : We're also hard at work working on NG+, we're doing cool stuff, takes a bit of time, look forward to it! Merch is coming so…Game update18 Jun 2026Version 1.4.1Version 1.4.1 is now LIVE This is a small update but one that has been requested for a LONG time. Controllers no longer control the game if the game’s window is out of focus! ⚙️ Changes · Now ignoring controller input while the game is unfocused. · Migrated to Godot 4.7 · Upgraded Sentry Godot addon from 1.3.2 to 1.6.0