Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Undead WestNewsUndead West Patch #7: The fourth stop on the Roadmap
Major update

Undead West Patch #7: The fourth stop on the Roadmap

Undead West · published 26 Sep 2025, 18:13 UTC · build 20116642

All newsPlayers around this dateRead on Steam

Howdy, gunslingers!

It’s time to saddle up for the final stop on the Undead West Year 1 Roadmap! This patch brings a fresh batch of fixes, polish, and a few surprises to keep your runs wild and unpredictable. Whether you’re spinning cursed reels, hunting secret rooms, or testing out fresh firepower, this patch has something for you!

Undead West at NZGDC

We premiered the update yesterday at NZGDC 2025, New Zealand’s biggest game development conference held at Tākina Wellington Convention & Exhibition Centre. With this year’s theme “The People at the Heart of Games”, the event celebrated the developers, storytellers, and players who shape the industry. Attendees had a chance to go hands-on with the latest Undead West build, test out new features, and chat with the team in person. Big thanks to everyone who stopped by! We’ll be there one more day today if you’re still around.

Without further ado, let's dive straight into the patch notes!

Slot Machine - Spin for Boons or Curses

Originally teased in the Prologue, the Slot Machine now makes its full debut in the main game. For $20, players can spin the reels and receive either a boon or a curse that lasts for the entire stage.

Boons offer helpful effects to aid your run, while curses introduce unpredictable challenges that can twist your strategy. Each spin is a gamble — you won’t know what you’re getting until the reels stop. Whether you’re chasing power or embracing chaos, the Slot Machine adds a new layer of risk and reward to every stage.

New Weapons - Five New Toys

This update adds five new weapons to your arsenal, each with its own unique twist:

  • Rattler – Dropped by the Executioner boss in the Sepulchre. Not available in the shop, so you’ll need to loot it mid-run.

  • Long Gun – Fires three shots per clip and stuns enemies when the final bullet hits.

  • Cross Bow – Has a chance to apply the bleed status effect to enemies.

  • Reaper – A shotgun that delivers a melee attack every time you reload.

  • Hand Cannon – Packs serious punch with high damage and a single round per clip.

Secret Rooms Await

Secret Rooms have been introduced to the game, bringing a new layer of mystery to your runs. Hidden entrances can now appear in Stage 1 Catacombs, with some rooms featuring cowboy statues that signal the way in.

Improvements and Bug Fixes

We’ve been busy squashing bugs and making improvements all around:

  • Extended collider that triggers door open in Hub main room

  • Fixed NPC dialogue boxes moving when transitioning between rooms

  • Fixed stun effect causing animation freeze on killing blow

  • Added stun sprite to Stage 1 Catacombs slime

  • Explosion barrels now spawn outward fireballs

  • Red Lobster enemy projectiles now have trails

  • Question mark crate hearts now give +max heart instead of refill

  • Fixed enemy hit sounds restarting mid-hit

  • Multiple Graveyard room collider fixes to prevent player getting stuck

  • Camera aspect ratio now consistent across resolutions

  • Added Lightning SFX

  • Fixed Steam Deck camera zoom

  • Bow now properly shows charged animation

  • Sprite outline shader changed to red for better interactable visibility

  • Fixed controller UI issues across Hub screens (Whiskey, Outfit, Gun)

  • Fixed Save & Quit prompt reactivating on controller

  • Adjusted Hub NPC room to show south entrance to Ferryman

  • Whiskey now disables on player death

  • Fixed Secret Room ladder outline and interactable

  • Fixed controller input loss on 'Are you sure?' prompts

  • Fixed multiple softlocks when pressing 'DONE' on controller

  • Adjusted Graveyard room colliders to prevent roll-stuck scenarios

That’s all for this update, happy hunting and see you in the next one!Deathless Games and Retrovibe

More from Undead West

Other announcements

All news
In-game event18 Aug 2026Quality of Life ImprovementsHowdy, gunslingers! We're back with an update addressing a couple of Quality of Life improvements across the game. · Added 'Unstuck' Button to Pause Menu. When pressed it will move the player to the entrance of the room you last entered. This has been added to help alleviate the 'Stuck in wall' bug reports. It can only be used if there are no enemies currently alive. This is intentional mainly…In-game event26 Mar 2026Post-Roadmap Cleanup & Quality of Life UpdateHowdy, gunslingers! The Year 1 roadmap is officially in the books. It has been a massive year for the frontier, and we are capping it off with a heavy-duty update focused on stability, performance, and a variety of quality of life improvements to ensure your runs feel better than ever. Combat & Bosses · Resolved an issue where the Stage 4 miniboss bull charge would incorrectly attach to the pla…In-game event17 Dec 2025Happy Holidays!Hello, Gunslingers! The holiday season is upon us, and even the cursed West is taking a moment to celebrate. To bring some festive spirit to the otherwise dangerous and death-riddled frontier, we have added Christmas decorations throughout the Hub, and stashed away the spooky Halloween pumpkins until next year. While the Frontier remains as lethal as ever, you will now find a brightly lit Chris…