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Classic MarathonNewsAleph One 1.11
Major update

Aleph One 1.11

Classic Marathon · published 29 Aug 2025, 19:28 UTC · build 19790456

All newsPlayers around this dateRead on Steam

This release is not network compatible with the previous release, and films saved with this release cannot be played back with older releases.

Highlights:

  • Native Steam Linux support

  • Audio improvements

  • Additional sprite rendering option for 3D perspective

  • Replay films for saved games

Changes:

  • Numerous audio improvements:

    • Pauses/resumes in-game audio when the game is paused/resumed

    • Intro music now continues to play in preferences dialogs

    • Shield/O2 charger now fully loop to prevent pops

    • Adds 3D spatialization for stereo sources

    • HRTF no longer affects music, streaming sources and 2D sounds

    • Fades in ambient sounds when they start playing

    • Sound obstruction adjustments

    • Allow HRTF settings only when stereo + 3D sounds are enabled

  • Adds a sensitivity/deadzone preference for each controller aim axis (#525)

  • Adds a few cheats to Cheats.lua

  • Adds support for Steam Linux including workshop upload

  • Films are now recorded when starting from saved games

  • Allows viewing terminals when the overhead map is active (#549)

  • Adds a new setting to tilt sprites parallel to the camera when 3D perspective is on

  • Shell casings are now interpolated at 60+ fps

  • (Lua) Adds Game.player accessor for Tag/KTMWTB/Rugby

Other fixes:

  • Fixes players sprites when gathering a network game (#527)

  • Fixes stats board displayed twice before the epilogue in coop net games

  • Fixes hotkey issues with dead players and ball carriers (#516)

  • Fixes aim issues with aim getting stuck when both mouse and joystick are plugged in (#513)

  • Fixes an issue with DPDI and alien weapon ammo (#509)

  • Fixes network-only items not spawning on the first level (#517)

  • Fixes teleporting (local) effects when transiting to another level in coop net games

  • Fixes an issue where players can't respawn in net games on some broken maps (#457)

  • Stability improvements to dedicated servers

  • Improvements to native file dialogs (#550)

  • Fixes window focus loss when replaying a film selected with native file dialog (#401)

  • Fixes an assertion failure with some Marathon 1 maps (#533)

Behind the scenes:

  • Uses libmatroska, libvpx, libyuv and pl_mpeg instead of FFmpeg

  • Uses ASIO for networking instead of SDL_net

  • Build fix for new versions of Boost (#556)

More from Classic Marathon

Other announcements

All news
Community8 Aug 2025Aleph One 1.11b Beta TestPlease help test this beta release. It is not network compatible with the previous release, and films cannot be played back with older releases. Highlights: · Native Steam Linux support · Audio improvements · Additional sprite rendering option for 3D perspective · Replay films for saved games Changes: · Numerous audio improvements: · Pauses/resumes in-game audio when the game is paused/resumed…Game update3 Mar 2025Aleph One 1.10.1Classic Marathon has been updated to use Aleph One 1.10.1. This is a bug fix release. Highlights: · Uses HUD filtering preference for Lua HUD images · Physics file is no longer mandatory for gathering using dedicated servers · Fixes an issue interpolating ephemeraMajor update23 Aug 2024Aleph One 1.10Classic Marathon has been updated to use Aleph One 1.10, with support for the Steam Workshop.