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Rootin' Tootin' Lootin' & Shootin'NewsSave & Load (Early Access 54.0)
In-game event

Save & Load (Early Access 54.0)

Rootin' Tootin' Lootin' & Shootin' · published 2 Aug 2025, 15:13 UTC · build 19454107

All newsPlayers around this dateRead on Steam
  • Added upgrade - Bullet Repellent

    Enemy bullets are pushed away from you
  • Added champion enemy type - White

    Pushes your bullets away
  • Your current run is now saved each time you reach a new floor
  • When continuing a run, it is now loaded from its save file, then the rest of the replay is played back
  • Selecting Continue in the Game Select menu now shows information about the in-progress run
  • Improved fastest replay speed - it now goes as fast as possible without causing lag
  • Fixed replay player controls
  • Key UI element no longer overlaps the inventory
More from Rootin' Tootin' Lootin' & Shootin'

Other announcements

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Game update7 Oct 20251.6Fixed crash when using Bar of Soap and Lightning in a Bottle · Fixed interaction between 1 Ton Weight and Popcorn · Prism no longer stacksCommunity28 Aug 20251.0 LaunchRootin' Tootin' Lootin' & Shootin' is out now! After just over 3 years in development, my first ever game has been released! Thank you, everyone, for all your support along the way. To celebrate the game's launch, it will be 25% off for a week. In addition, the game's soundtrack is now available to purchase! If you have been enjoying my game so far, I would really appreciate it if you could spr…Game update27 Aug 2025v1.0Pits now kill all enemies instantly, instead of dealing 10 damage · Bosses can no longer fall in pits · Adjusted difficulty levels 3 and 6 · Made some enemies in the jungle a bit weaker · Less lava appears in the jungle now · Redesigned T-Rex's sprites · Safety Goggles now protect against lava