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BRUTALISTICK VRNewsEarly Access Feature Update #9.3 - Cosmetics, Without The Lootboxes
In-game event

Early Access Feature Update #9.3 - Cosmetics, Without The Lootboxes

BRUTALISTICK VR · published 18 Jul 2025, 16:19 UTC · build 19293190

All newsPlayers around this dateRead on Steam

This was supposed to be a small update with only a spectator camera but I didn't like the way the player looked, so smooth and shiny... So I wound up making a whole cosmetic overhaul, including new hats for both enemies and the player, different glasses for both and a few new outfits, that now have to be purchased. This adds a ton of variety and personality to the enemies so your odds of seeing the "same" NPC are much lower now.
Anyway, now that the framework is in place, making new cosmetics should be a breeze and further additions are to be expected.

Changelog:

  • New cosmetics for both the player and the NPCs. Also includes a dressing room with a mirror in the Main Hub so you can actually see what you look like.
  • Spectator camera. This can either be controlled with the keyboard by a person at the PC or it can be set to follow the player.

  • Slightly increased the force needed to break a neck when it isn't held
  • Slides and bolts should move/animate more reliably when fired
  • Slightly adjusted player body movement to look better on the spectator screen and in front of the mirror
  • Gave Manuel LaBeaur overalls to wear

  • Scopes should no longer break (again)

  • Fixed agent glasses forcing you against the ground
  • Fixed spectator camera not working
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