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Rootin' Tootin' Lootin' & Shootin'NewsTutorial (Early Access 50.0)
In-game event

Tutorial (Early Access 50.0)

Rootin' Tootin' Lootin' & Shootin' · published 5 Jul 2025, 14:56 UTC

All newsPlayers around this dateRead on Steam
  • Added a tutorial level
  • Rooms are bigger, increased from 3x3 - 6x6 up to 4x4 - 7x7
  • Improved variety of room layouts
  • Removed bones - keys now give you an upgrade slot
  • Keys now drop where they originally spawned, rather than where the boss was killed
  • Added Upgrades

    • Satellite Dish

      You control the movement of your bullets
    • Haunted Sheet

      A ghost constantly chases you down. It deals 3 damage and can hurt both you and enemies
    • Ectoplasm

      Your bullets pass through walls, but travel 15% slower
    • 1 Ton Weight

      Your bullets are shockwaves, but travel 25% slower

  • Added Item - Chainsaw

    Deal 1 damage up to 2 tiles away. You may attack again on your next turn

  • Changed Items

    • Mattock

      2 charge -> 3 charge
    • Guided Missile Launcher

      When used, you now switch from controlling Flint to the missile. You can stop controlling the missile by waiting
    • Blunderbuss

      Projectile no longer passes through walls
    • Flail

      Can now be affected by upgrades

  • Added Enemy - Mushroom

    Every 7 turns, shoot a burst of slow moving, bouncy spores

  • Changed Enemy - Spitter Plant

    Shoots a stream of bullets at you for 5 turns, then sleeps for 5 turns

  • Enemies in Infinite Ammo mode have a bit less health
  • Combined Map and Compass into one upgrade
  • Lanterns have been redesigned and are now animated
  • Held items now used upgraded item graphics
  • Shops now have a wooden floor
  • Exit rooms now resemble the area they lead to
  • Custom levels can now be played without being in the level editor
  • Difficulty levels have been tweaked
  • Adjusted enemy shockwaves to make them easier to dodge
  • Mouse movements are now only recorded when enabled in the settings
  • Flashing bullets can be turned off in the settings
  • Fixed graphics appearing in the wrong places
  • Fixed a crash involving Feathers
  • Fixed a crash involving piercing bullets
  • Fixed animation issues on some enemies
  • Fixed Flail getting caught on walls

More from Rootin' Tootin' Lootin' & Shootin'

Other announcements

All news
Game update7 Oct 20251.6Fixed crash when using Bar of Soap and Lightning in a Bottle · Fixed interaction between 1 Ton Weight and Popcorn · Prism no longer stacksCommunity28 Aug 20251.0 LaunchRootin' Tootin' Lootin' & Shootin' is out now! After just over 3 years in development, my first ever game has been released! Thank you, everyone, for all your support along the way. To celebrate the game's launch, it will be 25% off for a week. In addition, the game's soundtrack is now available to purchase! If you have been enjoying my game so far, I would really appreciate it if you could spr…Game update27 Aug 2025v1.0Pits now kill all enemies instantly, instead of dealing 10 damage · Bosses can no longer fall in pits · Adjusted difficulty levels 3 and 6 · Made some enemies in the jungle a bit weaker · Less lava appears in the jungle now · Redesigned T-Rex's sprites · Safety Goggles now protect against lava