Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Mad Metal DemoNewsMajor Performance Overhaul - Alpha 0.31
Major update

Major Performance Overhaul - Alpha 0.31

Mad Metal Demo · published 16 Apr 2025, 20:05 UTC · build 18087218

All newsPlayers around this dateRead on Steam

Performance across all devices has increased by an average of 50–60% when using DX12, and 25–50% when using DX11.

The target framerate has doubled from 60 FPS to 120 FPS.

DX12 has been introduced for the following benefits:

  • Split jobs (33% performance gain): Large objects normally rendered by the GPU are now split into smaller parts and distributed across all CPU cores. This significantly reduces GPU load and maximum CPU overhead.
  • Baked shadows and pre-rendered shaders (17% performance gain): Some static shadows are now pre-rendered to avoid real-time calculations. Shaders are also prebaked to reduce performance spikes. This significantly reduces GPU rendering load.
  • DLSS (10%-20% performance gain): On low- and mid-end devices, DLSS dynamically lowers the resolution and upscales it to your selected setting. This activates when framerate drops below 60 FPS, ensuring smooth gameplay regardless of scene complexity.
  • Vegetation improvements, GPU occlusion culling, and burst jobs: General performance enhancements prevent rendering objects outside the player's view, combine similar objects into one draw call (e.g., 200 trees rendered as one object), and pre-process some rendering tasks before gameplay starts.

Players who previously averaged 60 FPS should now expect around 120 FPS. Those who were below 60 FPS should now exceed 60 FPS, provided they meet the minimum recommended system requirements.

This is the first of three scheduled performance overhauls, and we will continue improving graphics settings and performance across all devices.

More from Mad Metal Demo

Other announcements

All news
Announcement1 Sep 2026Mad Metal launches on September 21st!Gear up for launch in 3 weeks! Wishlist on Steam and get notified when the game launches. Campaign Play through 8 narrated campaign missions that put your driving and combat skills to the ultimate test. Deathmatch Challenge other players in a fast-paced 1v1 fight to the death. Open-world Invasion Invade other players and decide whether to play as friend or foe. Extraction Co-op mode where you a…Sale25 Jun 2026The Steam Summer Sale Is On Now!The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Mad Metal now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection.Major update23 Apr 2026Multiplayer Live Now!Multiplayer is now playable in the Mad Metal Demo ! · Multiplayer System · Peer-to-peer 1v1 · Will consider dedicated servers with 4-8 players based on audience reception & sales · Quick match · Distance-based search that auto creates a random map as host or client · Ranked match · MMR-based search that auto creates a random map as host or client · Custom match · Host chooses map and clients jo…