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Cone Flyers MercenariesNewsMultiplayer Devlog
Community

Multiplayer Devlog

Cone Flyers Mercenaries · published 11 Jan 2025, 00:21 UTC

All newsPlayers around this dateRead on Steam

Hey what's up mercenaries! I've been hard at work bringing new updates for yall for a while now, but coming up I have some epic stuff in store.

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First things first, we have started development of multiplayer! Multiplayer will have it's own dungeons and classes so you cant cheese the main storyline. I'm hoping to have multiplayer be 4 player but for now we've only tested with 2. So far we've been making great progress on it and we hope to start beta testing it soon!

Additionally I'm also hoping to add a level editor into the game where players can make or share their own dungeons (Maybe hubworlds as well), however I haven't started development on this yet, and it wouldn't be until after multiplayer is finished till I do.

Thank you all for reading and if you have any suggestions for the game please join our discord server or post on our community hub. Enjoy the game!

More from Cone Flyers Mercenaries

Other announcements

All news
Game update13 Mar 2026Smallllll fixes-Yellow Cone now has moonboot sprite -Grounder trinket now cancels damage from gun jams -Fixed incorrect wall familiar tooltipGame update2 Jan 2026patch thinghere's a small patch that hopefully fixed some crashes: -hopefully fixed some crashes -added new hard mode eventGame update25 Dec 2025hard mode fixnew patch, peep the log: -hard mode is easier -random events now play a "WHAT" sound effect -bomb enemy random event spawns above you now so there's a chance you wont be damaged -firing when gun is jammed does less damage and gives invis frames -fixed crashes in the portal room -gun takes twice as long to jam in hard mode -probably fixed the audio slider being weird