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We need a doorman.NewsPatch v1.2a & v1.2b
In-game event

Patch v1.2a & v1.2b

We need a doorman. · published 14 Apr 2026, 17:22 UTC · build 22796147

All newsPlayers around this dateRead on Steam
  • Added New Anomalies

  • Fixed abnormal light bleeding issues

  • Improved guide text for better clarity

  • Reduced the price of consumable and goods items

  • Fixed a bug where unintended visuals appeared during customer inspections

  • Increased Coin drop rate

  • Fixed a bug where the next customer did not appear

  • Optimized GPU usage by refining graphical settings

  • Final Boss Access & Relic System Update

    Direct Final Boss Encounter : You can now face the Final Boss directly in your first playthrough to reach the True Ending

    Relic System Rework: Relics now serve as crucial support in the final battle, increasing the player's Max HP based on the relics collected

  • Permadeath & Progression System

    New Permadeath Rule : If you are defeated by any means other than the Final Boss battle, your save data will be reset, and you will return to Day 1

    Persistent Rewards : Even after a reset, Relics and Items obtained from Gacha will remain in your inventory

If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.

We recommend adjusting the Screen Percentage option when playing at high resolutions.

Thanks!

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Game update29 May 2026Patch v1.5bRemoved Boss Health Regeneration: Bosses will no longer passively regenerate health during combat · Reduced Difficulty for Challenging Anomalies: Lowered the difficulty of high-tier anomalies by making them much easier to notice If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11. We recommend adjusting the Scr…Game update24 May 2026Patch v1.5aDay 1 Grace Period: Adjusted the balance so that players will not suffer any HP loss or Bounty Level changes on Day 1 , even if they make mistakes. · Added a Soft Checkpoint on D-Day 5: A new save point has been implemented on D-Day 5 . If you are defeated after reaching D-Day 5, you can now choose to restart from D-Day 5 instead of Day 1. · D-Day 5 "Angel’s Help" Event Adjustment: Removed the…Game update17 May 2026Patch v1.4bDecreased the purchase costs for the following shop items: · Hammer: 1,500 -> 1,000 · Outfit: 2,000 -> 1,500 · HP Recovery: 3,000 -> 2,500 · Vacuum & Capybara: 2,500 -> 2,000 If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11. We recommend adjusting the Screen Percentage option when playing at high resolutions…