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Warhammer 40,000: DarktideNewsPatch 1.11.1 - Hotfix Patch Notes
Game update

Patch 1.11.1 - Hotfix Patch Notes

Warhammer 40,000: Darktide · published 19 Mar 2026, 12:52 UTC · build 22383624

All newsPlayers around this dateRead on Steam

Warband!

This hotfix is addressing some crashes and bugs in the latest game mode, Expeditions. We are still working on fixes for the Known Issues list, and we aim to deploy another hotfix early next week! In the meantime, please keep sending in Crash Reports, as these help us immensely in solving issues.Patch 1.11.1 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!

General Changes

  • Changed unlock requirements to go from Grid Point Alpha to Beta from 3000 to 1500 Tech-Remnants.

Expedition Bug Fixes

  • Fixed an issue where hot-joining other players in the Sanctuary resulted in a crash.

  • Fixed an issue where enemies ignored doors when pathfinding towards players.

  • Fixed an issue where throwing a Smoke Grenade as Veteran inside airlock while loading into Sanctuary caused a crash.

  • Fixed an issue where players could get stuck in the Sanctuary after hot-joining a session.

  • Fixed an issue with stock not being accurately shown for items.

  • Fixed an issue where players transitioning into the second or later Sanctuary instead ends up in a previous Sanctuary due to it not being despawned.

  • Fixed an issue where players stuck in the sandstorm was not thrown out, forcing a leave to progress mission.

  • Fixed an issue where leaving the game while having the Salvage/Tech-Remnants popup window active caused a crash.

  • Fixed an issue where Data Reliquary doesn't count as extracted if it is present in the valkyrie but not carried by a player.

Known Issues

  • When hot-joining an expedition, players can crash if the rest of the team is inside a Sanctuary. Fixed!

  • When doing an Expeditions Auspex Puzzle, players can lose access to their Auspex if they cancel the minigame by swapping weapons. Players can recover their Auspex by attempting the minigame again and cancelling normally.

    • Note: If another player completes the minigame before you recover your Auspex, you will lose access to your Auspex for the remainder of the Expedition, which will hinder navigation and will make it impossible to perform Auspex Puzzles.

  • When hot-joining an expedition, players might enter the mission as dead if it happened while the existing players were leaving a Sanctuary. 

  • Rarely, when hot-joining an Expedition, the entire team might disconnect from the mission.

  • Some texture anomaly can occur when hot-joining an Expedition while players are in a Sanctuary.

  • The Expeditions grid map names don’t match with the Greek symbol associated with them. 

  • Players can use some of the new grenades while inside a Sanctuary. Please be nice to the locals.

  • Some of the new items found in Sanctuaries can’t be tagged.

  • Some breakable walls in Expeditions can be walked through even without breaking them.

  • Some textures can bug out when playing on AMD GPUs.

  • When disconnecting from a mission, the camera can flicker until the loading screen shows up. This should be solved in an upcoming hotfix.

  • Players can hot-join private matches if they enter matchmaking through Quickplay.

  • Some barrel explosion animations can trigger more times than intended. This is only a visual issue.

  • [Xbox Only] Some level and enemy textures can take a while to load, leaving a low-quality texture visible until it finishes loading.

  • The description for Psyker’s “Psykinetic’s Aura” ability is missing localization in some languages.

  • When respawning, ammo count on the HUD can show incorrect numbers.

  • In Expeditions with tornadoes, sometimes players can be spun around and taken for a ride even with no tornadoes nearby.

That’s all for today! 

We’ll see you on the Mourningstar. 


– The Darktide Team

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