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ParticulitixNewsUpdate #7 : Balancing
In-game event

Update #7 : Balancing

Particulitix · published 24 Jan 2026, 10:15 UTC

All newsPlayers around this dateRead on Steam

This update follows a very extensive feedback on Discord by Vakaré !

  • FEATURE : Better looking mine particles

  • FEATURE : Much better reload for the revolver weapon. Thanks Vakaré

  • BALANCING : Boost vampirism. Thanks Vakaré

  • BALANCING : Boosting the Spiralium. Thanks Vakaré

  • BALANCING : Boss arm are easier to kill

  • BALANCING : Boost the plasma blade damage. Thanks Vakaré

  • FIX : Bullets won't bounce on upgrade screens

  • FIX : Ennemy spawner could stall because of enemies off screen. Thanks Vakaré

  • FIX : Game total time displayed at the kill screen does not advance when the game is paused. Thanks Vakaré

  • FIX : Spawn time does not advance when the game is paused. Thanks Vakaré

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Game update10 Sep 2026Deck/ Windows cross savesHere it is, deck / windows cross save, with a save manager that allows for multiple slot. For those with preexisting saves on both systems, you can merge them on a happy path that will take the best of bothIn-game event15 Jun 2026New level, new zone, new enemy, recycled boss.Ok so first of all I want to take the oportunity of thiis first update after the release to give a big THANK YOU to everyone who has played the game, and especially to those who have left reviews and feedback. That means a lot ! Thanks thanks thanks ! New · New level: "hidden" level, the longest one so far with a mid-run boss and a remake of the original game's final boss. · ZONE : **DRAIN**: a…Game update8 Jun 2026Small bonus selection correctionsYou can double click on a bonus to select it (Thanks Geolykt) · The "confirm your bonus selection" button does not stay above the tooltip anymore (Thanks Lundis)