Made Transplant.Inductive easier by giving no option but to use the cane to change the parity of the traps.
Moved Transplant.Base so that it must be played before Inductive.
New features
Locks for levels that contain a colored pinwheel will now have a rainbow glow. This fixes a design issue with some metapuzzles, and I regret that it took so long for me to realize such a simple fix!
Updated block icon in puzzle editor. Also added keyword BLOCK for it.
Bugfixes
Journal entry for importing to multiple animals now correctly unlocks if the import removes multiple items.