Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FolklandsNewsPatch notes 0.7.0.5
Game update

Patch notes 0.7.0.5

Folklands · published 27 Nov 2025, 09:13 UTC

All newsPlayers around this dateRead on Steam

This is a minor bugfix update.

Fixed

  • A bug that caused educated workers to be stuck eternally mining resources
  • A bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be.
  • A performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there was no room for more production

Changed

  • Based on player feedback, the default value for allowing house upgrades has now been set to "Allowed". Some players found this confusing, and in most cases players want the option to turn it off on demand, but would prefer it to be on by default
  • You can now select a fishing area outside the player area for fishing huts

Improved

  • The folk information popup window will now let you know which tool the person is missing when they don't have their work tool
More from Folklands

Other announcements

All news
Game update14 Sep 2026Update 1.0.07 patch notesA very special thank you to everyone who is helping us track down and fix all these annoying lag issues! Your savefiles and feedback makes a huge difference! It's also wonderful to see all the different settlements you're building! Here's the list of changes / fixes for this release: · Found and fixed a couple of performance-related memory leaks which would cause degrading performance when play…Game update12 Sep 2026Update 1.0.06 patch notesThis release focuses mainly on fixing several reported game breaking crashes. If you're still experiencing crashes, please keep reporting them via the in-game "Send feedback" button, attach the save file and try to let us know if there is any recognizable pattern to the crashing (what did you do right before the game crashed). Chages / fixes: · Fixed several cases of game crashing bugs · Fixed…Game update12 Sep 2026Update 1.0.05 patch notesThank you to everyone reporting issues. Sending us savegames with your feedback helps a lot! Here's the list of changes / fixes / updates in this patch: · Fixed two random game crashes that were introduced in 1.0.02 and 1.0.03 · Fixed a bug that made it impossible to manually assign workers · Fixed a bug that caused NPC quests to appear way too frequently · Fixed a bug that prevented continuing…