Another update, this time tackling issues with saves getting corrupted (usually in case of power loss), zooming out after a hard prestige, gems limit, Warriors' crit damage, Hexgaze ability duration, and a lot of bugfixes.
- Secure data saving and loading to prevent corrupted saves
- Keep a backup of the last save, plus create an additional backup every hour
- Game now checks for a backup before creating a new save file
- Always zoom out to the highest seen boss, even after a hard prestige
- Increase max gems that can be collected in Alchemist and Marketplace to 500 each (from 100)
- Change Alchemist gem offers to always be random (instead of the first few offers being determined beforehand)
- Add a tooltip after a hard prestige informing that items are still there
- Make the first Warrior move closer to the boss
- Reduce the volume and max pitch of the coins sound effect
- Update achievements progress only if the new value is higher than the previous one
- Hexgaze ability duration: 20s -> 10s
- Fixed the Warriors' base crit damage being 0. Now it is 150% as it should be (which means they are stronger now)
- Fixed detailed DPS displaying negative values after reaching massive numbers
- Fixed a few typos
- Fixed Ice Whip description: 2 -> 3 stacks (it was always applying 3)
- Fixed an issue with freeze stacks getting applied over their limit
- Rigged Dice description: Shiny -> Special Toad
We are taking notes on your opinion on the game balance and pacing. We will improve this part in the next update(s).
Thanks for your patience!