Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The AltersNewsPatch 1.3.0
In-game event

Patch 1.3.0

The Alters · published 15 Sep 2025, 11:02 UTC · build 19960801

All newsPlayers around this dateRead on Steam

Hello Jans!

We are coming back with some more minor bugfixes, which you reported recently. Thank you for your ongoing feedback via tickets and forums! It helps us improve yours and future Jan's journeys!

Check the full changelog below:

Story/Quests:

  • ACT2 - Disease rebellion is not properly cancelled after MRI scan if the player ignored it
  • Alters refuse to work if the player removes the module where the Radiation Phobia story started
  • Alter Rebellion dialogue is getting stuck in a specific scenario
  • Black screen after transitioning chapters with Miner having Heavy Injury
  • If Miner dies in the Workshop, he is considered alive until the player observes him. Now we know how that cat felt.

Other:

  • Black screen after ACT2 or Interlude in a specific scenario
  • ACT3 - Alters sometimes not reaching the Sarcophagus if the path is too long
  • Sometimes, the "Jan Complete" achievement only unlocks after opening Lessons Learned from the pause menu
  • A Scientist is permanently assigned to an Infirmary bed if he left the base while being heavily irradiated
  • Crash when going to the main menu while hovering the map cursor over a structure with a controller
  • Alters rotating at the start of dialogues
  • Landscape quality drops when the user looks towards the base if Texture Quality is set to High or Ultra in 4K
  • ACT3 - Parts of the tree are not visible after scanning the interferences
  • Mustache appears with a delay during dialogues
  • Multiple minor performance and gameplay issues
  • Minor collision issues during exploration and in the base
  • VO, SFX, and subtitle adjustments

Take care!

~ 11 bit studios Team

More from The Alters

Other announcements

All news
Game update10 Sep 2026Hotfix 2.2.1Hello Jans, We are introducing small hotfix with sunrise, which you have reported recently in your feedback: · Fixed the issue where sunrise wouldn't cause a proper game over, leading to other issues. Note: loading an invalid save file created after a sunrise will now cause an instant game over to prevent further issues. Take care, ~ 11 bit studios TeamIn-game event18 Aug 2026Patch 2.2.0Hello Jans, We are coming back to you with another regular update, which should cover rest of the issues you have reported so far after the DLC release. Thank you for your ongoing feedback! Patch Notes: · Resolved the most common causes of game crashes. · Fixed an issue where Photo Mode did not save screenshots. · Fixed an issue where starting a Journey with an active rebellion could cause the…In-game event30 Jul 2026Patch 2.1.0Hello Jans, We're back with our first regular update since the DLC launched. This patch addresses most of the issues you've reported so far. We're also aware of a few additional issues that our team is currently working on, and we expect to resolve them in the next update. Thank you so much for your continued feedback! Patch Notes: · Structures placed in a specific location in Remote Hill are n…