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Baldi's Basics PlusNewsVersion 0.11 is available now!
In-game event

Version 0.11 is available now!

Baldi's Basics Plus · published 30 Jun 2025, 14:00 UTC · build 19031017

All newsPlayers around this dateRead on Steam

Hello everyone!

I'm happy to announce that version 0.11 of Baldi's Basics Plus is now available! This update is mostly focused on endless mode by bringing several improvements to it. Firstly, you can now select from a wider range of level options! Select the level type and size to play however you want. Secondly, several changes have been made to the mode to make it even more endless than before! New items will spawn in when collecting notebooks, new students will appear every so often, and you can now answer bonus questions to get even more YTPs! With more resources at your disposal you'll have more tools to help you survive as Baldi gets faster.

With all these changes however, I have decided to remove the old premade endless medium map. I plan to bring premade maps back to endless in the future, but for now it will be limited to procedurally generated maps for simplicity's sake. Remember, if you want to compete directly with another high score, you can click on it to use the seed that score was made on!

Aside from endless mode improvements, a handful of other tweaks and additions have been made. Johnny's store now has a restock button that will refresh the inventory for 250 YTPs, and there are two brand new items to check out! Structures from the new level types are also sprinkled throughout levels 2 and 3 to create a smoother introduction to the mechanics in those levels.

Check out the full changelog below. Any changes starting with "(Pre-release)" were made after the pre-release version was released.

Changelog

Additions

  • Added the Super Stretchy Glove item. This item gives you unlimited reach for one minute, allowing you to click on any interactive object you can see no matter how far away it is. It will also allow you to click on things you normally couldn't while squished.

  • Added the Invisibility Elixir. This item will turn you invisible for thirty seconds. NPCs won't be able to see you, however they can still collide with you!

  • Added new levels to endless mode alongside a new level select menu. You can now select a level type and size. Note that endless levels are currently all based on levels found in Hide & Seek.

    • With these changes, all endless mode high scores from previous versions will be erased when updating to this version as they are no longer applicable to the new level selection.

  • There is now a button in Johnny's store that will restock the store when pressed if the player has 250 YTPs. This spawns a new selection of items in all available item slots, replacing any existing items.

Changes

  • Several changes were made to improve endless mode:

    • A new item will spawn somewhere in the level every time a notebook is collected if there is room for more items.

    • A new student will spawn in the level alongside a lost item every two minutes if there is room for more items.

    • Johnny's store no longer starts out closed in endless mode.

    • Johnny's store no longer restocks every five notebooks the player collects. The store will now only restock when the player purchases a restock with the restock button.

    • Math Machines will now immediately switch to bonus questions after collecting their notebook in endless mode. They will return to normal if their notebook respawns before the bonus question is solved.

    • Chalkles can no longer spawn in endless mode.

    • (Pre-release) If all the notebooks in a level have been collected before any respawn, one randomly selected notebook will be forced to respawn immediately.

    • (Pre-release) The bus pass is now replaced with a 100 YTP pickup in endless mode.

    • (Pre-release) Increased the number of NPCs that spawn in large endless maps and decreased the number in the small schoolhouse map.

  • The tutorial store now stocks the super stretchy glove, which can be used to press the button on the other side of the conveyor belt as another option for passing it.

  • Levels 2 and 3 can now generate with a handful of structures found primarily in later levels.

  • Adjusted level sizes to ensure there is always room for Johnny's store to generate.

  • (Pre-release) Power levers no longer have a gauge next to them if there is no breaker in the level.

  • (Pre-release) Changed the weighting of different structures in levels 2 and 3 for better balancing. More difficult structures are rarer now.

  • (Pre-release) Johnny's store now appears purple on the map.

  • (Pre-release) Johnny now makes comments when the player purchases or attempts to purchase a restock.

  • (Pre-release) The super stretchy glove now allows you to click on all interactive objects even while squished.

Bug Fixes

  • (Pre-release) Fixed the box that surrounds the factory level not tiling the wall textures properly.

  • (Pre-release) Fixed the way the map reveals rooms that have a mix of open and non-open areas.

  • (Pre-release) Fixed the factory sometimes generating with two conveyor belt rooms.

  • (Pre-release) Fixed activity-less notebooks not rewarding any YTPs in endless mode.

  • (Pre-release) Fixed students in the small schoolhouse level starting their YTP reward at zero.

Removals

  • Removed endless mode's pre-made medium map.

That's all for this update, thanks for your support and I hope you all enjoy playing!

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