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Honeycomb: The World Beyond DemoNewsHive Update #12 - Climbing Closer!
Community

Hive Update #12 - Climbing Closer!

Honeycomb: The World Beyond Demo · published 5 Jun 2025, 17:00 UTC

All newsPlayers around this dateRead on Steam

Hello Explorers!

Long time no see! Another month, another batch of information regarding Honeycomb: The World Beyond! Before we dive into the content of the Devlog, I invite you to join our stream! Jump onto our Steam Page and see the newest changes for yourself!

Have you enjoyed it? Good. Now let’s move on to the real content in this Devlog!


Let’s climb to the best of content!

I won’t bore you with the new changes to our technologies or the latest texture optimisation, but I can show you a bit of improvements and new additions to the game!As the title suggests, we’ve added a new mechanic for you to use while exploring.

With this, we can give you some more means of vertical exploration in the world of Sota7.While we’re still talking about exploration, let’s take a quick look at the tools available in your bioengineer arsenal. After all, your legs aren’t the only thing that you’ll need to explore…

Let’s move our attention to the new and redesigned station for your future labs! I won’t spoil you with the names of all the machines that you’re about to see, just to keep some of them for you to build when your turn to play comes, but let's be honest, we all remember what our multicooker used to look like!Continuing the topic of redesign and reimagination, let’s take a look at the light and other improvements to our map. Many small changes can contribute to significant transformations!Who would have guessed that Sota7 would look so wonderful!Exploration goes hand in hand with resource gathering. We decided to upgrade that mechanic as well, adding some new VFX, so it feels more enjoyable to gather those highly needed metals or plants.

I do like those leafy effects!
And lastly, on our agenda is something you haven’t been able to see in the stream (which includes some new content we haven’t shown in this Devlog) and with the new improvements, nights on Sota never looked so wonderful!

And lastly, it wouldn’t be a Honeycomb’s Devlog if we hadn’t included a Hennessy riding a hoverboard!



As always, we hear you and we read everything you say in the comments. If you want more Honeycomb: The World Beyond, remember to join our social media. If you don't want to miss any future Devlogs, consider adding Honeycomb: The World Beyond to your wishlist and joining our Discord!

Until the next time!
~Dev Team

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Community7 Sep 2026Prepare for launch with our Timezone Release Map!Hello Explorers! The wait is almost over. Honeycomb: The World Beyond is officially launching tomorrow, September 8th! Before we take our first steps onto the beautiful (and maybe slightly hostile) planet of Sota7, we want to take a moment to say a massive THANK YOU. It sure has been a long journey! And we’re only here thanks to your incredible support, feedback, and endless enthusiasm. All of…Community3 Sep 2026SOTA7 FIELD SURVEY LOG #4: The PassHello Explorers! The survey of Sota7 brings us to its final chapter. Welcome to The Pass. SOTA7 FIELD SURVEY LOG: The Pass Classification: Extreme risk. End-of-progression zone. The Pass is small in size but dense with purpose. Positioned between upland surfaces and more extreme ecological pockets, it draws from the biomes around it while refining them into something more concentrated. The spec…Community31 Aug 2026Play the Demo Now & Get Ready for September 8th Release!Hello Explorers! The wait is over! We are absolutely thrilled to announce that the free demo for Honeycomb: The World Beyond is officially LIVE! It’s time to put on Hennessy O'Quinn's boots and take your very first steps onto the vibrant, mysterious planet of Sota7. Head over to our Steam page right now to download it and start your adventure. About the demo As we mentioned before, each session…