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Gorgon ShieldNewsImproved performance! No more framerate stutters! Version 1.2.4 is here.
In-game event

Improved performance! No more framerate stutters! Version 1.2.4 is here.

Gorgon Shield · published 4 Mar 2025, 00:14 UTC · build 17581532

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Greetings, adventurers!

It's been a while since the last Gorgon Shield update. With the game now fully feature complete, the only planned updates were performance related. I'd been waiting for the new update of the Godot Engine to drop, and today version 4.4 went live.

Why is this important to Gorgon Shield? Godot 4.4 included a powerful new feature, the ubershader which dramatically improves shader caching in games, and by extension, in-game performance.

What this means is that there will be no more frame stutters at the start of levels or during certain particle effects. The game will now run much smoother and the play experience should be improved.

The tradeoff of this new ubershader is that there are noticably longer loading times the first time the game is loaded while the game caches all shaders and particles to memory. On repeat plays you will find load times are a lot faster.

I have had to temporarily disable in-game leaderboards just while I sort out a bug with Godot's Steam leaderboards API - I didn't want to delay this update just for that. They will return when I find a fix!

I just wanted to send out a heartfelt thanks to everyone who played and reviewed this game. It's pretty clear the game was not , unfortunately, a big hit. That's okay though. Not every game can be , it's an ultra competitive field out there! I set out to make a unique game that was dear to me, to recreate the arcade RPGs of my youth , and playing the game many months later, I think I succeeded for the most part.

There's always stuff that could be improved and expanded upon, and if the game had sold well, I definitely had plans for it. At some point though, there's the sunk cost, and also the feeling of 'This game's story is complete, and I'm okay with that.'

I'm very proud of what I was able to accomplish with Gorgon Shield in what was personally the most difficulty year of my life, and I want to thank you again for being part of the journey to ancient myth and legend!

Cheers, Oliver Joyce
Whiskeybarrel Studios

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Sale14 Sep 2026Party-Based RPG FestThank you to Steam for organizing the Party-Based RPG Fest - September 14th - 21st Gorgon Shield is 70% off all week More from 2 Left Thumbs... Looking for more Party-Based RPGs with strategic combat? I recommend checking out Decklings ! It features a combination of real-time and turn-based strategy, with deckbuilder mechanics, and a charming family-friendly style. Decklings is releasing Septem…Sale7 Feb 20262026 Publisher SaleToday kicks off the big 2 Left Thumbs Publisher Sale ! Explore the full event page to scope out loads of discounts, free games, bundles and more! Gorgon Shield is 66% off ! Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASE Yesterday saw the release of Underboard , a new team-based tactical roguelike autobattler! ( The lead artist of which did…In-game event24 Sep 2025Patch 1.3.0 - Game Stability and Shader BatchingGreetings, mighty adventurers! Let us speak plainly, I know there aren't that many people playing Gorgon Shield anymore - it wasn't the hit game I'd hoped it would be. This is 100% on me. This was my first attempt at making a 3D game in Godot ( and only the second 3D game I'd ever made, the first being a pretty awful marble maze game called Dark Rolls over a decade ago!) ... and I have to say I…