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PuckNewsPuck: Build 103
Major update

Puck: Build 103

Puck · published 19 Dec 2024, 19:46 UTC · build 16804813

All newsPlayers around this dateRead on Steam

Puck Build 103 is here! 🎉 This one's a big one, so let's go through it.

What's new:

  • Added puck aerodynamics and removed puck hard speed limit. (this was most noticeable when shooting hard and the puck would stick to the stick)
  • Added a Replay system, which will replay the last 10 seconds of gameplay after a goal is scored (more improvements coming soon)
  • Added stick hand switching which can be toggled via the settings
  • Added new helmet model for attacker role
  • Added spectators who cheer when a goal is scored and track the puck during play
  • Added screen transitions when respawning or changing currently active camera
  • Added rudimentary native controller support
  • Added graphics quality settings
  • Added the option to toggle motion blur in the settings
  • Added player numbers displaying on the minimap
  • Added voting system
  • Added /votestart and /votewarmup chat commands
  • Added VOIP which is active only for spawned players and can be activated with the C key
  • Added voice volume slider in the settings
  • Added new player impact sounds
  • Added new spectator cheering sounds
  • Added physical scoreboards to the hangar just above each goal
  • Added puck outline when obstructed by any other object
  • Added puck outline toggle to settings
  • Added changing room where players can change the look of their character
  • Added visor variations to changing room
  • Added mustache variations to changing room
  • Added beard variations to changing room
  • Added country flags to changing room
  • Added jerseys to changing room
  • Added 14 more locations where server can be deployed
  • Added possibility to invite others to play Puck via Steam friends

What's changed:

  • Body checking is now easier and dependant on angle of attack
  • Network synchronization optimizations leading to smoother gameplay and less stuttering on poor connections
  • Client inputs are no longer sent to the server based on client's FPS, but a constant 240 ticks per second
  • Players now face the center of the rink when spawning in Face Off phase
  • Each player independently updates their ping value in the scoreboard
  • Entire codebase refactor to use MVC design pattern
  • During Warmup phase, players will focus on the last puck they touched
  • Raised backwards skating speed limit (now only 5~ slower than skating forwards)
  • Overtimes are now endless and games can no longer end in a Draw
  • Goalies can now kick out their leg pads with Q and E
  • Refactored the way collision impact sounds are generated
  • Double tapping either A or D while mid air will spin the player 180 degrees
  • Players now have adjustable traction which will break during collisions (this will help with players sticking together after collisions)
  • The puck is now slowed when entering the goal at high speed to mimic hitting the net (more improvements coming soon)

What's fixed:

  • Fixed goal or assist players being displayed incorrectly when a goal is scored
  • Fixed position selection sometimes breaking making it impossible to select a position
  • Fixed an issue where puck would be unfocusable if you join the server mid-game
  • Fixed macro exploit for jumping
  • Fixed units setting displaying the incorrect unit when the game is launched
  • Fixed a micro-stutter when a goal is scored
  • Fixed an issue where the speed displayed on the UI would not reset after respawning
  • Fixed audio still playing even after disconnecting from a server
  • Fixed audio NOT playing when joining a server with active audio
  • Fixed stuttery puck tracking and free look for players
  • Fixed the main menu still being clickable with server browser or settings opened
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