Relic Abyss · published · build 22805360
Hello! We just did our first sweep of major bugs found by you guys in the demo!
First of all, really sorry for taking this long to do a fix. If you can see, our release was pretty rough. No marketing, no trailer, and a buggy build.
Was really exhausted after finishing the final build on release and had like 2 hours of sleep for the last 2 days before that so I just slept. The next day, I had to make a trailer so we can let people know we actually released the game.
So I'm only able to start ironing out bugs starting from today.
With that said, we are really sorry for giving a really bad early experience of the game. We will focus on doing a lot of improvements these next couple of days. Fixing a lot of bugs, doing a lot of quality of life improvements, and implementing the rest of the promised features.
With that said here's what we fixed on this patch:
Fixed Item deletion bug that happens when you click an item from your storage and swap it to one of your inventory items.
Fixed Wilson not appearing for some players. Made him guaranteed to appear after your first time seeing him.
Fixed upon dropping an upgraded item, it resets to +0 and rerolls its stats.
Fixed being able to place a consumable on your helmet, bugging it out and deletes the item after leaving a scene.
Added the missing Russian Language dialogue.
Note that the Russian Localization in general is still under review so there might still be some missing things.
We just want to let everyone know that we are committed to making the game one of the best Survivors-like experiences out there. And that the game is still an Early Access title so we're truly sorry and