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99Day Survival Guide DemoNews【Update】New Map "Hospital" is Now Live!
In-game event

【Update】New Map "Hospital" is Now Live!

99Day Survival Guide Demo · published 1 Apr 2026, 10:10 UTC

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Hi everyone, I’m Sam.

It’s been a month, and I’m excited to share that the fourth map—Hospital—is now available!This new area is a Moderate Risk zone. Search for key items, find your escape route, and watch out for new mutant monsters lurking in the dark…What’s Next?
I’m working on a Loot & Crafting System. Defeat bosses to get rare materials and gear. Still in progress, but I can’t wait to share it!A Note from Me
This has been a solo project from day one. Honestly, I haven’t received any player feedback yet, and sometimes I feel lost not knowing if you're enjoying the game or what needs to be improved.So if you try the new map, please let me know your thoughts—whether it’s bugs, suggestions, or just how you feel. Every bit of feedback keeps me going.Thank you for playing. Hope you enjoy (or get spooked) in the Hospital!

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In-game event6 Sep 20265,000 Wishlists!5,000 Wishlists! Thank you so much for all your support! 99 Day Survival Guide has finally reached 5,000 wishlists on Steam ! A huge thank you to everyone who has played the game, added it to their wishlist, shared feedback, or told their friends about it. As an indie developer, this milestone really means a lot to me and gives me even more motivation to keep working on the game! The game will…In-game event31 Aug 2026August 31, 2026 — Game Update & Bug FixesAugust 31, 2026 — Game Update & Bug Fixes This update mainly improves mouse controls, adjusts several boss mechanics, and fixes a number of issues that could affect the gameplay experience. 🎮 Control Improvements · Mouse Sensitivity Optimization · The in-game mouse sensitivity now matches your computer's mouse settings. · You can now adjust your mouse sensitivity directly through your computer…In-game event7 Aug 2026Update|August 7, 2026 - Fixes & ImprovementsThis update focuses on bug fixes, system optimizations, and adjustments to various gameplay mechanics to provide an even better experience. Bug Fixes · Fixed an issue where monsters could spawn infinitely on the "Cross-Sea Bridge" map · Fixed an issue where higher difficulties could not be unlocked on the "Hospital" map · Fixed a mouse control issue when the inventory and card selection screens…