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War Robots: FrontiersNewsPatch Notes — March 3, 2026
In-game event

Patch Notes — March 3, 2026

War Robots: Frontiers · published 2 Mar 2026, 13:59 UTC · build 22125337

All newsPlayers around this dateRead on Steam

Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on March 3, 2026.

New Content

  • New Limited-Time Game Mode: Infinite Fuel

  • New Common Pilot: Bruno Lantoni

  • New Intel Discount Event

Gameplay Adjustments

Impact Points Rebalance

Adjusted the amount of Impact Points granted for certain events to increase the acquisition speed of Titan Charges and Gear Charges.

Objective / Game Mode

Warp Rush Last Robot StandingSpearheadTeam Deathmatch

Destroying a Robot

35 -> 4050 -> 5540 -> 4545 -> 50

Securing Assist

25 -> 38

20 -> 38

20 -> 33

20 -> 33

Most Damage Dealt

60 -> 65

70 -> 75

60 -> 65

80 -> 85

Warp Gate Neutralized

60 -> 70

-

-

-

Capture Warp Gate

70 -> 80

-

-

-

Holding Warp Probe

-

-

20 -> 25

-

Capture Warp Probe

-

-

15 -> 30

-

Kill Titan

-

-

-

110 -> 120

Absorb 100,000 Damage

12 ->10

10 -> 9

13 -> 10

12 -> 10

Pick Up First Power-Up

-

55 -> 80

-

70 -> 75

Deal 100,000 Damage to Armor

15 -> 12

20 -> 18

15 -> 12

23 -> 20

Deal 100,000 Damage to Shields

25 -> 20

30 -> 25

25 -> 20

30 -> 25

Lose All War Robots

100 -> 170

200 -> 250

100 -> 170

-

Balance Changes

War Robot & Titan Modules

Bisector

  • Effective range decreased from 270m to 210m.

  • Max range decreased from 500m to 450m.

  • Projectile lifespan range decreased from 700m to 600m.

Dragoon

  • Projectile speed increased from 2400 m/s to 3000 m/s.

  • Reload time decreased from 4.5s to 4.2s.

Jigsaw

  • Reload time decreased from 3.8s to 3.5s.

  • Max range increased from 250m to 320m.

  • Projectile lifespan range increased from 250m to 500m.

Typhon Torso

  • Armor increased from 60,500 to 62,700.

  • Blackout (Core Gear) Duration increased from 6s to 8s.

  • Blackout (Core Gear) Cooldown decreased from 30s to 27s.

Typhon Chassis

  • Fuel capacity increased from 25 to 27.

  • Max speed increased from 85 km/h to 94 km/h.

Tyr Chassis

  • Max speed increased from 97 km/h to 104 km/h.

Ravana Torso

  • Armor decreased from 165,000 to 150,000.

  • Guardian Matrix (Core Gear) damage resistance decreased from 35% to 30%.

Ravana Chassis

  • Pelvic armor decreased from 159,100 to 145,000.

  • Fuel capacity decreased from 19 to 17.

Ravana Shoulder

  • Armor decreased from 169,600 to 148,000.

Ceres Torso

  • Rejuvenator (Core Gear) regeneration speed decreased from 1.1% to 0.9% of armor per second.

Crix Torso

  • Armor increased from 68,000 to 72,000.

  • Grappling (Core Gear) damage increased from 12,000 to 15,000.

Decker Shoulder

  • Armor decreased from 81,000 to 77,000.

  • Shield decreased from 20,900 to 19,200.

  • Shield regeneration decreased from 2,200 per second to 2,100 per second.

Orochi Chassis

  • Acceleration increased from 59 to 63.

Harpy Chassis

  • Fuel capacity increased from 28 to 29.

Siren Chassis

  • Fuel capacity increased from 29 to 30.

Siren Torso

  • Cold Snap (Core Gear) duration increased from 5s to 6s.

Varangian Chassis

  • Acceleration increased from 41 to 44.

Pursuer Chassis

  • Acceleration increased from 55 to 59.

Loki Chassis

  • Acceleration increased from 48 to 52.

Scorpion Chassis

  • Acceleration increased from 48 to 50.

Phantom Chassis

  • Acceleration increased from 54 to 58.

Ares Chassis

  • Acceleration increased from 48 to 50.

Bulgasari Torso

  • Iron Rain (Core Gear) cooldown decreased from 25s to 22s.

  • Iron Rain (Core Gear) radius increased from 30m to 33m.

Fury Torso

  • Armor increased from 115,500 to 120,000.

Fury Shoulder

  • Armor increased from 104,800 to 110,000.

Cyclops Shoulder

  • Shield cooldown reduction increased from 32% to 35%.

  • Armor increased from 93,200 to 97,000.

Hitcher Shoulder

  • Armor increased from 96,700 to 105,000.

Gamma Beam

  • Damage increased from 16,600 to 19,000.

  • Duration decreased from 11s to 9s.

Ghost Turret

  • Duration decreased from 15s to 13s.

Kinetic Pulse

  • Number of pulses increased from 5 to 7.

Pilot Talents

Gearhead

  • Cooldown reduction increased from 5% to 7%.

Fast Reflexes

  • Gear parameter boost increased from 5% to 8%.

Hotwired Defenses

  • Gear parameter boost increased from 5% to 7%.

Offensive Tactics

  • Gear parameter boost increased from 5% to 7%.

Support Tactics

  • Gear parameter boost increased from 5% to 10%.

Gear Hacker

  • Gear parameter boost increased from 4% to 8%.

Improviser

  • Shield amount granted increased from 10,000 to 15,000.

Hellraiser

  • Duration increased from 10s to 12s.

It Takes Two

  • Duration increased from 5s to 15s.

Fuel Thief 

  • Fuel restored increased from 5 to 7 units.

Survival Instinct

  • Damage resistance decreased from 10% to 7%.

Synergist

  • Cooldown reduction increased from 20% to 25%.

Titan Summoner

  • Titan points granted increased from 30 to 50.

Other Adjustments

  • Server Selection: The server selector has been removed. The system now automatically selects the best server based on ping and the number of available players in the matchmaking queue.

Bug Fixes

  • Corrected Land Grab job description.

  • Fixed the issue with the Teams button missing.

  • Improved AI pathing on certain maps to prevent bots from getting stuck.

  • Fixed Invite Friend to Crew randomly deselecting.

  • Potential fix for incorrect online statuses of friends in the Social menu.

  • Fixed missing post-combat screen in certain situations.

  • Corrected healing abilities in the Robot Test Range.

  • Fixed Hitcher chassis animations being too stiff when running with Speed Boost.


Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.

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