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Territory Control 2NewsTerritory Control 2: Early Access
Community

Territory Control 2: Early Access

Territory Control 2 · published 27 Feb 2026, 18:08 UTC

All newsPlayers around this dateRead on Steam

Thank youAfter 5 long years of development, the game finally released into early access on February 23rd, 2026.
We've come a long way since the original Territory Control mod for King Arthur's Gold, and we're so happy to finally see the fruits of that labour.
To our dear testers, thank you all so much for your endless support, helpful feedback and presence during the pre-release period.
Your patience and support will not go unrewardedAnd for all the brand new players who gave the game a chance, welcome!


Growing PainsWe're well aware of the current accessibility issues that plague the game, we're hard at work on tutorializing the game as that is the current development priority. If you're a new player and dead confused (I wouldn't blame you) we've put up a #new-player-help channel in the official discord as a temporary band-aid solution to the issue.
We're working on a more permanent solution, which will be part of an update that'll release sometime next week.
Know that the game is still in early alpha, and a lot is yet to come.A good chunk of content is at current still unavailable, but once the accessibility issue is mostly resolved, that will become the next priority.Something to look out for regarding the coming updates, is that most of these will require a server wipe to prevent game-breaking bugs.

The FutureYou can expect frequent updates and changes to the game, primarily content like Vehicles, Player Economy, Automation and High-power Industry which are mostly already implemented, to become available within the next couple of months.
TFlippy & I (Knorrepot), are always hard at work to improve the play experience and listen to community feedback.I (Knorrepot), will also be hovering about servers collecting footage for a proper multiplayer gameplay trailer.
If you're experiencing something interesting in-game, and think it might be good for me to record, shoot me a ping in the official discord!For more details on the coming update, join the official discord -> Territory Control 2 Official Discord Server


Community Highlight We've already seen fantastic builds and deranged blueprinted weapons being posted online.
Here's a screenshot of the entirely player-built Federalia Faction Base, a testament to what can already be done with the current build system.

And again, thank you all for your support & feedback <3 <3 <3In addition, the official server has received a fresh wipe, so go nuts! -Knorrepot

More from Territory Control 2

Other announcements

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In-game event10 May 2026Territory Control 2 - 0.1.74.0: Badger PillsHiya, TFlippy's been struggling a bit and has been dealing with burnout so he's been taking a break. This is this is the first chunk of a larger update that should come out soon-ish after this one, thank you all for your patience & activity. New Stuff · Added Pills recipe · Added world setting for configuring damage multipliers inside faction-claimed areas (e.g. reduced damage against structure…Sale10 Apr 202630% Sale on Territory Control 2Territory Control 2 has gone on sale from April 10th to April 20th 2026. To coincide with the release of Blobfish504's video on Territory Control we've put up a sale for 30% off.Major update4 Apr 2026Update 0.1.73.0: Carbonized BadgersNew Stuff · Added time-based map unlocking (e.g. server would start with 3 maps unlocked, with 1 new map unlocking every day irl) · Added "ISO Handbook" GUI widget (basically Minecraft's NEI) · Added Sliding Door (Sheetmetal) · Added Heavy Door (Smirgrafit) · Added Compacted Scrap · Added Formic Acid · Added Phlogiston explosions · Added Basic & Motorized axles (for belt transmission) · Added n…