Hey folks!
Here's a list of what we worked on this week. Fixes and Improvements
You can no longer unlock the magnet before you reach that step of the tutorial. (Thanks Goose),
The Cheevo App now features a 'tab' for viewing the Cheevos you've completed and their rewards,
Fixed a bug where your tutorial would break if you closed and reopened the game during a step that prompted you to open Tim's shop,
Fixed a bug that removed the border from the market and dump buttons during the tutorial,
Fixed a bug where the tutorial would break if you closed and reopened the game during a step that asked you to interact with the Signature UI.,
Fixed a bug where the realtor's instructions for the last step showed up on the minimized phone instead of in the Signature UI.,
Buttons in the phone UI are now visually consistent,
Art!
New sprites for animals, crops, fish, and some juices/drinks/oils,
Duck statue fixed and seed/spore sprites updated,
New sprites for cloths, flours, sugars, wools, threads, and other items,
Updated sprites for van, raw meat, trees, and saplings,
Balance and Play
Shelves and some painfully heavy or awkward things that should not be able to be put in a van or on shelves have had their permissions updated,
Tacos added to stove (tech_goon),
Hammer return rates cleaned up on kitchen, electronics table, rockworks (thanks Yap!),
More Maury. Added him to several levels. He sells a few important things. Just sayin.,
Smithing stall now has nail and screw recipes... with bigger outputs than the anvil.,
Rice can be grown in ponds and streams without a water input,
Fishing chances improved including Scrimps,
Clothworks Stall has bulkier thread, fabric, and CHEESECLOTH recipes,
Farro removed from Cheevo and stores (it will return when it is better utilized!),
Added supporting text to tutorial.,
Thanks a bunch folks!