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Gunbot DiplomacyNewsGunbot Diplomacy Patch 1.01
In-game event

Gunbot Diplomacy Patch 1.01

Gunbot Diplomacy · published 29 May 2025, 16:37 UTC

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Hello Gunbotters!

As you may have noticed, patch 1.01 is out - the full patch notes can be found here, but a quick summary of the main highlights:

  • The upgrade grid can be viewed at any time now - check your build while choosing your next Module, or change the manual targeting settings on your guns mid-combat!
  • There is significantly more scrap available in the early game, allowing a wider variety of builds to get off the ground properly.
  • The dreaded Dillosaur charge has been changed to give players more time to react.
  • Many weapons have been buffed across the board, and some have also had their cost reduced.
  • Base pickup range has been increased, and there's a brand new uncommon rarity module that gives even more!

Your feedback has been invaluable in making these changes! Please keep letting us know what we can do to improve the game, and look out for the first content patch sometime next month!

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Sale8 Jun 2026Steam Bullet Fest 2026!The Steam Bullet Fest 2026 - the first of its kind! - is live! It's a perfect match, as Gunbot Diplomacy is both Bullet Hell and Bullet Heaven all wrapped in one. Grab it now at 50% off, and show us the most bullet-y builds you can muster on the forums, in the comments of this post, or on our Discord !Game update8 Jun 2026June 8th - Patch 1.21.1 - Bugfixesv1.21.1 Fixes: -Fixed an issue with navigating the UI with the dpad on Steam Deck -Fixed an issue where Cryo Mines did not respect the new Weapon Effect Alpha setting in every situationIn-game event4 Jun 2026Going Nuclear - Gunbot Diplomacy Patch 1.21Time to split the atom in Patch 1.21, Going Nuclear! New in the patch: · The Atomic Slime - a dangerous and very tanky new miniboss-style enemy, guarded by its trusty swarm of mega-electrons! · The Fuel Rod Dispenser , a new periodic/energy weapon that launches "spent" nuclear fuel rods at your enemies! · Two new Modules ! · An option to reduce the intensity of your weapons' visual effects. · B…